dtp Entertainment Announces Otherland

October 1, 2008

dtp
Entertainment Announces Otherland

dtp entertainment and the
development studio RealU today announced the MMOG (Massively Multiplayer Online
Game) Otherland. Otherland, based on the best-selling novels by fantasy author
Tad Williams, will appear for the PC in 2010.

Game fans can expect a completely
new MMOG experience with Otherland. Based on the Unreal Engine 3, Otherland will
set new technical standards for the MMOG genre. ‘Unreal Engine 3 is the basis
for our client side game and graphics engine. To push it over the top our
developers have also made countless additions to ensure outstanding graphics
quality over huge environments. At the same time our artists and engineers are
exploring the boundaries of Unreal Engine 3 to create fresh new visual styles
for the game. At Real U we are developing completely new architecture that
allows us to build a groundbreaking MMO game with Unreal Engine 3 at its core,’
says Andrew Carter, CEO RealU.

MMO fans can also expect a
fascinating gameplay experience. Based on the globally successful novels, the
Otherland gameplay is distinguished by a unique narrative structure. Rather than
retelling the story, players will experience their own individual stories within
the Otherland universe and will encounter many of the familiar characters from
the books. The game world will change dynamically around them during the course
of the game.

Starting from the player lobby
Lambda Mall, an Entertainment, Meeting and Communication centre, players will
teleport into a wide variety of game worlds. As in the books, virtual reality is
a central topic of the game. Nothing is what it appears to be at first glance in
this futuristic vision from the pen of Tad Williams, who played an important
role in the development of the game.

‘Tad Williams visited us during the
conception phase and was very actively involved in the realisation of this
project from the beginning,’ comments Andrew Carter. ‘Because this is a MMOG, a
linear storyline would not be feasible. Therefore, we had to find an alternative
way of telling a story. I think we have found a terrific combination of
innovative narration and faithfulness to the books,’ Carter continues.

Andrew Carter is the leader of a
development team, now consisting of 80 people, based in Singapore. The
international team is composed of game experts with years of experience in the
gaming industry. The core team had previously worked at Melbourne House, EA, THQ
and other major international studios. RealU is a 100 % subsidiary of dtp
entertainment AG.

‘Otherland is the largest game
production in the history of our company. We see enormous potential in the
untapped Otherland licence, which the experienced RealU team and mastermind
Andrew Carter will implement in a unique game experience,’ says Markus Windelen,
COO dtp entertainment.