Napoleon’s Campaigns Gameplay explained

April 8, 2008

NAPOLEON’S CAMPAIGNS GAMEPLAY
EXPLAINED

STRATEGIC DECISION MAKING VITAL
AS YOU BATTLE THROUGH HISTORY

Napoleon’s Campaigns is an engaging
battle strategy game from Ascaron that is available to buy now. Take on the role
of the infamous leader Napoleon Bonaparte to experience renowned battles of the
19th century in complete historical accuracy. Play either as Napoleon or one of
his enemies such as Tsar Alexander during Austerlitz (1805) or Bennigsen during
Friedland (1807).

Objectives

Each scenario in Napoleon’s
Campaigns involves a primary objective, such as defeating an army in a specific
area, or capturing a city within a certain timescale.

Tactics

Tactical decision making is very
important in Napoleon’s Campaigns. As the game is turn based, the player can
take as much time as needed to make these decisions. Once the player’s turn
ends, the enemy then moves. A large element of uncertainty and suspense is held
in preparing for the opposition’s tactics, as the player anticipates and reacts
to an attack, retreat or counter defence.

The player will need to assign
officers to troops, organise divisions and establish supply lines, all crucial
to completing objectives. Assigning troops an officer with poor leadership
qualities and low morale means winning a battle is highly unlikely.

Battles

Terrain, routes, weather, distance,
morale, leadership and supplies will all affect the outcome of a battle. If an
army is ordered to march to another city, it may take a day if the land is flat
with roads in calm weather, but it could take 5 days over mountains in stormy
conditions. After a battle occurs, a screen will appear afterwards to show a
casualty report, giving a clear indication of how many troops are now unable to
fight.

Change history

Napoleon’s Campaigns features an
exciting bonus level with the chance to change history as Napoleon wins at
Waterloo and achieves his biggest dream; invading England.

Click here to play the demo of

Napoleon’s Campaigns