New Q&A for Champions Online

April 30, 2008

New Q&A for Champions Online

Cryptic Studios has posted a new Q&A for their
upcoming superhero MMO, Champions Online. Today we get answers to a few
questions from Nellie "Domesticon" Hughes, one of the content designers for the
game:

Q: What do you do on Champions Online?
A: I’m a content designer, which means I put the missions together and
populate the zones.

Q: What are you working on now?
A: Right now, I’m working on the framework for a set of neighborhood
missions and working with the environment artist to create playspaces that fit
the neighborhood’s fiction and spawn groups.

Q: How long have you worked in gaming, and
what did you do before working on Champions Online?
A: I’ve worked in the gaming industry for two-and-a-half years. I came to
Cryptic after graduating from college, and I’ve been here ever since. My first
game was City of Villains, and after that launched I worked on the expansions
for it.

Q: What aspect of Champions Online are you
most excited about?
A: I’m really into the gameplay. I’m a huge fan of being able to pick up and
play a game and do well without having to read and learn a lot of crazy button
combos, like many of the other games out there.

Q: What do you web surf to when you’re
avoiding work?
A: My favorite web comics at Nataliedee.com, Gametab and The Space.

Q: What are three things you can’t live
without?
A: Microwave popcorn, my computer and the Internet.

Q: Tell us a story!
A: One time in elementary school, I lip-synced to the Weird Al Yankovic song
"Eat It." I got a standing ovation, and by far it was the proudest moment of my
childhood.

Q: What is your guilty pleasure?
A: Watching old Tom Cruise movies from the ’80s and ’90s.

Q: What do you like to do in your free time?

A: Gaming, watching Spongebob and getting out of the house and enjoying the
California weather as much as I can.

Q: What’s on your iPod?
A: Anything from Killswitch Engage to Beethoven and some M.I.A. I’m all over
the place with my taste in music.

Q: What advice do you have for someone who
wants to break into designing games?
A: If you’re really passionate about it, keep trying to do what you want.
Make your own design docs or work on a mod so that you have something to show
when you’re trying to get your ideas across.

Talk about this in the forums!