SCEA Ships inFAMOUS for the PS3

May 26, 2009

 


PLAYSTATION 3
Exclusive inFAMOUS Delivers Open-World Gameplay in This Summer’s High Voltage
Superhero Action Adventure

 

Featuring an
Original Graphic Novel Narrative, Highly-Anticipated Title Places the Power to
Choose Fame or Infamy in the Player’s Hands

 


Sony Computer Entertainment America Inc. announced today the
North American launch of inFAMOUS.
 
Developed by Sucker Punch Productions, the critically-acclaimed team behind the
popular Sly Cooper series, inFAMOUS debuts as the

first superhero action-adventure
exclusively for the PLAYSTATION 3 
computer entertainment system
.

Featuring a contemporary graphic novel narrative set within a richly interactive
and organic living city, inFAMOUS allows players to experience what it is
like to become a modern day superhero who must learn to master newfound
superpowers that evolve based on decisions made within the game.


 



inFAMOUS

immerses players in
the unsettled world of Cole MacGrath, an ordinary guy turned superhero following
a massive explosion that gifts him with extraordinary powers. 

Since the blast,
Empire City, a once thriving metropolis, is now fueled by drugs, crime, and
poverty and innocent citizens are disappearing into the darkness. Cole,
determined to find out what happened to Empire City and to unlock the deep
connection to the electrical energy that has transformed him, embarks on a
journey to fight the rampant gangs and uncover the truth of who really is behind
the blast.

 

“We’re all huge
comic and graphic novel fans at Sucker Punch, and our goal with inFAMOUS
was to create a superhero game where the story was shaped through the hands of
the player,” said Nate Fox, Game Director, Sucker Punch Productions.  “The
gameplay was designed so that the player has substantial choices, and these
choices in turn influence what happens within the game.  We’re anxious to see
how players will take to the challenge of whether to mold Cole into the greatest
hero or anti-hero of all time.”

 


Featuring a six-level karma system that monitors Cole’s every move,
moment-to-moment actions and pivotal karma moments

are presented

throughout the
storyline and rewarded with upgrades that affect Cole’s heroic or villainous
abilities and boost his powers. 

Players will
create their own narrative within Empire City, which is designed as a deep,
dynamic playground primed for urban exploration.  Players have the freedom to
explore utilizing a sophisticated, intuitive climbing system that allows them to
scale the entire cityscape and traverse nearly any surface, whether it’s the
face of a skyscraper or a dilapidated tenement building. In addition, rather
than being limited to the gridlock in the city streets, as Cole, players can
scale tall buildings, run across the rooftops, and slide across telephone or
electrical wires.

 

As players search
for the truth behind Empire City’s destruction, inFAMOUS seamlessly
blends open-world and story-based gameplay with over 100 primary and side
missions.  While side missions are not required to complete the game, they are
crucial gameplay components as players can take back parts of the city from
various gangs.  Side missions also allow players to unravel parts of the
storyline and shape the environment around them, as well as provide the ability
to unlock experience point rewards.  In addition to extensive side missions,
inFAMOUS
features a huge level of replayability with the separate paths of
good and evil, as well as a robust trophy and stunt list.

  

Known for its
signature art-style, Sucker Punch brings the inFAMOUS mystery to life
through a combination of vibrant, 2-D graphic novel cutscenes and comic book
animation.  Developed completely in-house at Sucker Punch, the team has expanded
beyond just the game’s graphic novel story with a four part comic series that
chronicles the days following that fateful blast that changed Cole’s life
forever.  Parts 1 and 2 can be viewed now at IGN’s inFAMOUS Destination
Hub (http://infamous.ign.com/),
and the final chapters will be released over the next few weeks.  

 

SCEA will support
inFAMOUS with a blockbuster marketing campaign.  This will include
aggressive national television, print, online and viral advertising campaigns,
full promotional support, dedicated point-of-purchase displays and merchandising
support, broad-based public relations support and an immersive and interactive
website.  A 30-second commercial began running in theaters nationwide on May 22.