Traveling in The Chronicles of Spellborn

November 5, 2008

Traveling in The Chronicles of
Spellborn

Discover new shards and encounter
dangerous enemies on your journey through the Deadspell Storm

Traveling and discovering new areas
is done quite differently to other MMORPGs in The Chronicles of Spellborn. Since
the world of Spellborn is divided in different shard realms floating through the
Deadspell Storm, other means of transport are necessary than just walking or
riding. In order to travel to the different rock realms, the fantasy online
role-playing game offers impressive journeys on so-called shard ships. Similar
to sailing boats these massive vehicles are able to fly from one shard to
another through the magical Deadspell Storm.

To use the shard ships, players will
need to be fame level 10 minimum and interact with specific NPCs to join the
crew. Departing from the docks of Hawk’s Landing they will then experience a
real-time journey together with other players and NPCs. Yet, they should be wary
of the menaces lurking in the Storm and be ready to defend the ship. Hostile
humanoids or even monsters could attack without warning during the travel. If a
player fears these encounters and needs to travel quickly, he or she can also
rent a cabin, which works like a teleport. To showcase what traveling is like in
The Chronicles of Spellborn, publisher Frogster and developer Spellborn recorded
a new in-game trailer.


Click here to download
the new trailer for The Chronicles of Spellborn.

MMO fans can still register on the
new website www.tcos.com to
join the crew themselves and have an early look at the game. The Chronicles of
Spellborn will be released on November 27th in Europe.