WildStar slated to launch in 2013, introduces new Player Paths

It's been quite a while since we've had some sort of update from NCSoft's somewhat cryptic MMO, WildStar. However, it was unveiled that the MMO will be launching in 2013.

While full details about the game are yet to be revealed, today we get a glimpse at a new factions, new area and two out of the four paths, that will determine how you play WildStar.

  • The Exile Faction: Comprised of a loose group of cast-offs and mercenaries (best described by a human member of the Exiles in this introductory video), the Exiles were forced from their home planets and banded together out of necessity. They were the first to settle Nexus.
  • Deradune: A new zone full of savage wildlife, both native and introduced. It’s the starting zone for a new race that we’ll be talking more about next week.
  • The Soldier Path: Designed to cater to players who prefer combat gameplay. Soldiers are given special path-specific quests and actions that provide a varied combat experience, as outlined in the in this Choose Your Path video
  • The Explorer Path: The choice for map completionists and in-game orienteers. The Explorer Path is all about getting to that high peak and areas others can’t reach. The particulars of the Explorer are explained in this Choose Your Path video

You can also follow the game's updates through the official WildStar blog, and make sure to check out our Hands-On Preview of the game back from PAX Prime 2011.