Paradox Interactive Acquires the Intellectual Property for Majesty

July 3, 2007

Paradox Interactive Acquires the Intellectual
Property for Majesty

Paradox Interactive announced today that the
company has acquired the intellectual property for the widely known and highly
acclaimed title Majesty

It was in the spring of ’98 that Cyberlore
announced the development of its sixth computer game title – Majesty. This
fantasy kingdom sim quickly became one of the most renowned games to be released
in the genre and sold over 500.000 copies worldwide.

In the announcement, Paradox Interactive made it
clear that their intention is to create a portfolio under the Majesty brand to
further strengthen the franchise, and to build on the strong fan base the brand
has garnered so far.

"Majesty was a ground breaking game when it was
released and a breath of fresh air in the RTS-genre", said Theodore Bergqvist,
Chairman and CEO of Paradox Interactive. "Our vision is to build upon the
strengths of the brand and capitalize on those core elements that have kept fans
rating Majesty as one of the best games ever released".

"We strongly feel that Majesty deserves to be
revitalized and there are few gaming companies out there capable of taking this
franchise to the next level", said Lester Humphreys, Founder of Cyberlore
Studios. "There is no question in our minds that Paradox Interactive is the
right company to do just that."

The acquisition of the Majesty IP is the latest
in a series of growth strategies that Paradox Interactive has employed over 2006
and 2007.