Amnesia: A Machine for Pigs Walkthrough

 
 
 
 
 
.

Maintenance Access

On the table to the right here is a note –
July 15th 1899

Move out of this room and go down the steps.


.

The Centrifuge

You come to a centrifuge in the middle of this area, move to the left of the centrifuge into the tunnel leading into the Low Tempurature Storage. Continue inside all the way and in the end, you will see the creature move inside the room but once you go in, there is nothing in the room. Inisde, first go to the left where the large barrel is –
600
 
To the right of this barrel is a table on which you find a note-
a warning!
 
Pull the lever on this and a canister falls, take it to the lever to the right of the room and place the canister inside the tube and pull the lever. The canister is transported outside. So, move out of this room and open the door here – it would seem that somehow the whole area shifted and you are standing in a corridor unlike the one you came in here from. Anyway, move ahead and keep going and you will come out into the centrifuge room once again. Go past the Centrifuge into the Holding Pens tunnel –
 
"It fell onto his hands and they eroded in front of me.
To Stumps. To Stumps
Next time, we will use an equal mix of Infusion Vitae and Orgone Disperser.
No, no. Just take him out. You can dump him in the river for all I care!"
 
Go into the holding pens and you will come into an area wil lots of animal cells. Move thru this area and keep going to the end – you will come across a locked door – ignore it and move ahead and in the end, you'll come ot an open door –
600
 
Go thru it and you'll come to some steps leading up. To the left of these steps is a rack on which you can find a note –
August 20th 1899
 
600
 
Go up the steps now…
 
"Over there, place it in the corner. What? You think I speak Prussian? Do I look like an inbred hog sir?
Who gives a damn what it contains, just set it down carefully and leave me be."
 
Go ahead and you'll come to a closed door first to the left and as you move ahead, you'll come to two water falls of sorts and you hear a gasp and some wind move from the other side of this area to the closed door you just passed and the door opens now so go thru it.
 
Now, switch off your lantern because the beast is nearby. Go thru the area and after that, you come to steps going down – so go there and as soon as you come down the phone starts ringing again so pick it up and talk.
 
"The lift has been sabotaged. You will have to find another way to the tunnels. Take care in this place Mandus, it is the crucible of evil that stalks these
corridors."
 
Move to  the other side of this place and go up the steps here. Once on top, move ahead and you'll see a path to the right blocked by steam –
600
 
Move to the left now and in the corner here are more canisters, pick one –
600
 
Move into the open door here and keep going and after a bit, you come to a note to the right near a closed grill, you will also have passed a teddy bear on your way –
600
 
Move to the left and thru the door and you will once again come out to the same walkway which was blocked by steam earlier but it is okay now. So move ahead and go thru the narrow gaps and you will fall to the centrifuge again.
 
Place the canister in one of the arms which accepts the canister and take the other canister from the pipe to the right of the centrifuge and place it in an arm. A nearby switch start clicking so go to it and hit it –
600

Take the new canister after the centrifuge stops and go up the steps now to the padlocked metal gate.


.

A Heady Brew

Go up the steps to the lock and just place the canister on the lock – the contents of the canister will automatically get stuck to the lock and now, grab the light in this room and point it to the lock –
600
 
After the door open, go thru and keep going –
 
"Down here Daddy! Faster, faster!"
 
You will come to a ladder in the end –
600
 
Interact with it and go down the ladder and you will come to a hole in the ground nearby – jump down the hole now.
 
Loading Screen
==============
This Leaking World
 
All these nails and no wood. What kind of a carpenter are you? That figure cannot help out but opens it's arms to you. Where is the strength in that?
==============
 
You will now have come into the sewers. Move ahead and go right to the dead end first and take the note on the ground near the skeleton –
October 22nd 1899
 
600
 
Go back the other way and come out into the sewer system –
 
"Isn't it dangerous allowing this filthy discharge to collect so close to the core?We can use the flow to drive the turbines. There will always be a torrent of excreta flooding thru these tunnels. We can use this to supplement the steam production and ensure constancy."


.

The Flooded Tunnels

This whole area might look a little twisted but it is very easy to navigate thru.
 
Move up the steps here first to the left and keep your lantern on and go straight thru the narrow arch into the tunnel and keep going. You will hear a beast nearby to the left end.  But move to the right and you will come out of the tunnel on top of the seweage again. Here to the left is another entrance go thru it and you will come into a small equipment room. On the table here is a note –
August 1st 1899
 
To the right here is a turnable wheel –
600
 
Turn it clockwise to the right and you will see a red light glow over Sluice Gate 1 and the phone in this room rings so answer it –
 
"Faster Mandus. Drain the waters, open the way to the bilge pumps. We are waiting for you."
 
Go back out thru the tunnels you came in here from and turn left ahead to go down some steps –
600
 
You'll come out to the seweage again. Move to the right and keep going and move to the left in the end and you will come on top of the steps and you will see that a gate below opened – this is Sluice Gate 1.
600
 
Go thru it and move to the right first and you will come to soem steps leading up, but look to the right in the end and you will ding a phonogram –
600
 
Recording
=========
"But we can save them, we can set them free. We can replace a rotten old world with a clean new one!
 
Mr Mandus, you sound every bit the fanatic.
 
Well how can I be otherwise, Professor? How can any man of ethics simply stand by and watch this world drown in its own excrement?
 
And your engineer, this visionary with whom you have embarked upon this course, does he share you views?
 
Indeed he does, indeed he does. This poor fellow has seen it all before. Now this is not the first great civilization he has wept for.
 
And so you set about things immediately upon your return?
 
I tell you Professor, a trail of greed brings the rich men to your door, like pigs to truffles."
========
 
Go up the steps and proceed into the tunnels and you will come into another machine room, to the right in the center of this room is a rack with a note in it –
600
 
February 17th 1899
 
Turn the wheel here and the second gate is also opened now.

Go back  outside now to the seweage…


.

Mandus, postdiluvian

Move back all the way and go thru the now opened second Sluice Gate. This will lead you to an airlock which was previously flooded when you went to the first machine room. Go to the airlock and turn the wheel –
 
"That's it Papa! You're so near now!"

Go thru and step to the center of the decontamination chamber and push the lever first and close the door with the wheel to the left and use the larger lever in between the two wheels to start de-contamination. Open the wheel to the right and the door opens. Pull the lever on the machine again to drop the bars around you so you can move out of this chamber. Go to the right now and move to the corner right and look below and you will see one of the monsters dining on the table…


.

A Nest of Wretches

Move ahead, walk up the stairs and go thru the door. You will keep moving thru rooms which have identical looking doors. So from here, take the left door and go thru it. In the next area, first go thru the left door you come across and go inside where you see one of the man-pigs chained. Go back out and go thru the next openable door and you'll come to a ladder going down so go there. From here on, you will often come across multiple paths leading ahead. No matter which you take – no matter which hole you fall down, you will end up in the same place so dont worry much about where you are going. Just keep going, once you are down the ladder, go one way and jump down into a hole.
 
Then go down another ladder and then another one and with the final ladder you'll land close to a white door. Open it…
 
Loading Screen….
==================
From Tide to Spine
 
A skin of shroud/ a stump of bled/ old Lily is flyblown/ old Lily is dead/ and dreams of the jungle/ will flood thru her head/ and light up her head.
==================
 
Once you come to the next place, move ahead  and you will find a Phongram to the left –
600
 
Recording
=========
"You seem to undegone quite a profound conversion in Mexico, Mr.Mandus.
 
You could not have seen it yourself and not, Professor. As we disembarked, even through my fever I saw the detritus of this so-called progress.
 
I saw starvation and disease, rot and destruction polluting the waters of the Empire.
 
I am constructing an architure to wrestle our damnation to the ground and smother it with steam."
==================
 
Go ahead and you'll come onto a catwalk. Move into the red lit tunnel ahead –
 
"He's here! He's Here!"
 
Keep going thru and once you come out you should see a small kid running away at a distance ahead to the left –

"I'd said you'd come"


.

The Pump Rooms

Keep going along this catwalk – you will see something splash in the water to your left. In the end, you will reach a ladder – go up the ladder and –
 
"Ahead the trickle to still waters. I dragged myself deeper into the temple, 
downward ever.
Towards a wind that held the voices of my children, beckoning me to set them 
free."
 
Move ahead once on top and move to the other side of the catwalk, go down the ladder here. Once you are down again, move aehad and you will come to a branching path – the left is blocked for now, so move ahead and you'll come to another ladder going up. Go up and you'll come to some machines. Go right all the way and turn the wheel in the place here and something will start. Go back and down the ladder and back to the branching area and onto the lane that led to a blocking path earlier – you can see that this place is quite open now.

Move ahead there.


.

Valves and Pipes

Move aehad here and you will come to another path leading left and right. The left path is blocked by steam which you cannot pass so go down the rigth side path. Which breaks and you fall into the flood waters and are soon pursued by monsters – once you fall into the flood waters, just keep running straigh ahead and keep going to the right and in the end you will come to a ladder to the left which you should climb to safety.
 
Move ahead and proceed to the right as the left leads to a wall. Keep going straigh as the paths going right are blocked off by steam. The path going straight leads to some steps to the left and an open place to the right. First go up the step and keep going and you will come into another similar machine you encountered earlier – but this has it's cogs missing. One of the cog is just infornt of the machine –
600

The next cog is to the right of the wheel to the right here in the end of this area. Pick it up and just place it inside the machine and turn the wheel. Go back down the steps – there's nothing if you go to the left to the open place from earlier – just go ahead to the catwalks – the paths leading to the left are still blocked by steam.


.

Finding the Children

Now move back towards the ladder which you took up here when you fell into the flood earlier and you will see that the flood is gone. Go back down the ladder and move aehad to the left corner to this place ahead and you will come to an airlock. Use the wheel to open the door and go thru. You will come into another of the decontamination chambers. Proceed to do what you did earlier and go thru the other way and thru the white door leading to the Core System Access.
 
Loading Screen…
=================
The Children, Dancing!
 
They pulled the child loose from the thresher, or at least what was left. More wherever that came from, said the foreman, apologising for the inconvenience.
=================
 
Go thru the gate ahead and you will find a note in the rack nearby –
March 15th 1899
 
600

Go thru the narrow corridors here and keep going….


.

The Heart of the Machine

Keep going down and down – as there is only one way to go – you should not have any trouble finding your way. Keep going down the ladder all the way and you'll come into an elevator of sorts, pull the lever inside –
600
 
"Oh dear God, dear Christ. What is this place?"
 
Go right now into the Rod Control Room and up the steps here. You will come into a room now which has a Phonogram on the table. Listen to it and then shift your focus to the swithes on the control panel here –
600

Move them all to the left and you will see that the last one does not flip properly.


.

A Final Act of Sabotage

Go left and thru this area and you will come to a ladder going down. You will come to a room with pistons going into chambers below but the one on the left is blocked – go to it and open it and go back to the switch and flip it. Now go back out and keep going to the catwalk outside the Rod Control Room.
 
Go up the ladders going up now and you will reach a control room with two levers. Push the green lit lever ahead and wait for a while for the red lit one to become green and push it too –
600
 
You will soon realize that you just released the machine which is raging for complete destruction. You will also for the first time see the children –
600
 
Loading Screen…
=================
Mandus, Saboteur
 
You can't come in, no you can't come in, you must sleep in the yard bad piggy dirty pig, stinking filthy animal you bad child you stinking child, you filth.
=================
 
Move ahead and go thru the wooden door to the left. Keep going and you will see the twins again. You will also come to a ladder and some pig masks and a note on the ground –
29th December 1899
 
600

Go up the ladder…


.

Betrayed!

You'll come into the Pressure Regulation room. As you move aehad, look to the right first and you will see some steaming machines –
600
 
Move ahead, you will come to some control center. Take the note here to the left –
August 31st 1899
 
Look to the right side machines which have the fuses in them – pull out the fuses out of the two machines here –
600
 
Pull the lever in the machine to the left –
600
 
Now go back and go around the machines which had been steaming earlier – the pic is on top. Go behin them and you will come to a ladder going down. Go down and crouch and move from under all the machines. Keep going ahead and finally you will reach a catwalk area again and there 's a note on the ground just ahead of you –
December 1st 1899
 
Move ahead thru the center and you will see this apparatus to the right –
600

Pull the pipe here from the machinery and steam starts flowing out.


.

Mandus is the Saboteur!

There is another similar apparatus just ahead to the right of this room, pull the pipe from there too –
600
 
To the left of this area you will see a ladder going up but there's steam up there so you cannot climb this yet –
600
.

Escape thru the Pipes

Steam Vents

Move ahead to the left corner of this area and you will see that an area which was previously blocked off with steam is now accessible –
600
.

The Pressure Regulator

This regulator has to be broken now, you can pick up one of the cogs on the ground and throw it into the steam device here or just keep interacting with it till it breaks-
600

After you break it go back to the ladder from earlier and climb up the ladder as the steam is not there now – you will have to run to the ladder immediately after you break the regulator as two manpigs come into this area. Go up the ladder…


.

Into the Pipes and out of the Engines

Move ahead and crouch below the pipe here to get behind it and jump down into the hole here –
600
 
Once down there, run ahead and climb into the right side hole which has small ladder to it –
600
 
You will come to another of the elevators, go in and pull the lever and…
 
Loading Screen…
=================
Anything to Save Them
 
Of course, all the offal we cannot sell from our system is donated to the workhouse, making them perhaps the best-fattened unfortunates in the whole of London!
=================
 
Once you are out of the elevator you will have come onto the steets of 1900 London. You will also see that the manpigs are all now free and roaming the streets and causing all kinds of havoc.
 
Move ahead to the street to which you saw the manpigs running to ahead. Move to the left here as the whole place ahead is blocked off and go thru the open doors. Keep going all the way ahead as you can and you will come to an open door thru which you get to some steps and go up these steps and you find note on the table here upstairs –
October 25th 1899
 
600

Come back outside and head to the main steert to the right. If you move left to another door from the main street you will see a ghost of a child run out and close the door – go back to the main street and examine the path to the left blocked with broke trucks.


.

London's Burning, London's Burning

In one of the alleys adjacent to the street is a brown door with a note infornt of it –
600
 
The brown door is close so head back to the main steet and look at the openings to the cellars of the buildings on the side of the road here –
600
 
Crouch and go thru. Keep going ahead and you will reach the foot of some stairs. To the left of the stairs on a box is a note –
23rd December 1899
 
Go up the steps here and open the door and go thru. Go ahead on the catwalk and thru the next door and you come onto Hanbury Street. Move under the arch reading – "Askim & Steen – Import & Export" –
600

Move ahead and keep running like hell straight ahead – straigh only as you are pursued by a manpig. Keep running and once you cross the street a grill falls behind you blocking the manpig.


.

Streets and Alleys

Keep going ahead and stay to the right and in the end you will come to another elevator – the third one. Get inside it and pull the lever to get back to the underground factory.
 
Loading Screen…
=================
Farming the World
 
A missing vein, I see this now. We must find them, these scrolls, those old words written upon metal rods that glow in the half-light, the dusk. This gloaming.
=================


.

Counter-Attack!

Move ahead and read the scroller in the end of the room on top of the chart and it reads – Stop Him several times over…
 
Go thru the wood door to the right. Move ahead and go up the stairs and come down the other side. You come to another wood door but run to the left first and you will find a note on the box here –
October 25th 1899
 
Move back and go thru the previous wood door and you will come to a closed airlock with a button to the right –
600

Hit the button and keep going ahead, just keep moving straight ahead and go up the ladder and keep going.


.

Compund X and the Coolant Tanks

Move aehad and you will come into a control room with a note pinned onto the controls to the right –
600

You see a ladder to the left – you can go down and check out the place below.


.

Coolant Pumps

Now go back up the ladder and you will see some large objects to the wall on the right –
600
 
Push one of them down and it'll fall into the large gears and stop them. Go back outside and move out of the first airlock you took in here. Move to the left and you will see a ladder – go up the ladder and you will come to a spot light. Pull the light up a bit to light up the tank of Compound X –
600
 
After the whole place lights up, move ahead and jump down into the room below. You will see an unconcious manpig here – it was patrolling the whole area but now that you took care of it, move to the right and turn the handle here to the right –
600
 
You will also find switches to the left and right of this handle you just turned –
600
 
Flip the switches – all of them or as many till the place loses all power and the lights go out. Make sure you flipped switches from both boxes. Go back and you will come to some tunnels ahead. Move thru them and to the right path of the last opened airlock leading to the Tripery you will find a note –
600
 
Go thru the airlock leading to the Tripery which was closed earlier and you will come out to a catwalk again and you will reach some steps going down, here to the right on the steps you'll find a note pinned to the wall –
600

Move ahead and read the scrolling again and keep going…


.

The Path to the Tripery

Keep going ahead and you will come to a place you can go to the left – if you want to see something then go straight ahead and you will see a manpig eating on a table – nice table manners! Go back and go to the gap to the right and keep going – you will go thru torrents of flowing blood. Just keep going what every you see – and you will see a lot – keep going and you will come into a large empty chamber with an elevator in the center of it. Go in and pull the lever…
 
Loading Screen…
=================
The Veil lifts, the Bride is Waiting
 
The man eats the pig and the pig is eaten by the machine and the man is eaten by the machine, This is as it ever will be.
=================

Move ahead and you will come into a chamber…


.

In My Dream I walk with My Children

Move left to the door and open it. You come to another door, go thru it and light up your lantern and hold it ahead of you – you will now be pursued by an extra large electrocuted manpig – as soon as you cross that door before, take your lantern and start running like hell thru the corridors – keep running and keep going and going, you will cross a sign saying –
600
 
Keep going and you will come to a ladder going down. Keep going and you will come to a metal grate door which leads to three more grate doors. The one ahead is the only one that opens so open it and go ahead. You will come into a room with large containers and the whole place is dark –
600
 
Now as soon as you enter this room – start sprinting straight ahead to the center of the room where you find a machine with a lever, pull the lever –
600
 
And on on the other side of the room (this is on the left corner from where you entered this room) is another lever you need to pull. Run to it and pull it too
 
Now you need to do this very very quickly, you will see the electric manpig materialize and run after you. As soon as you enter this room – just run to the two levers and pull them and you will be safe. After a while you will see yourself infront of another grate, keep going thru the next open grate and keep going till you get to a white door –
600
 
Loading Screen…
=================
Mandus Descending amongst the Spirits
 
I deny you! I am not your chattel – I will not be your operator, the monkey to your organ grinder!
=================
 
Keep going and you will come to a large dark place which looks like you are on an open tower. Go ahead and go up the ladder then up the next ladder and keep going, you will come across a teddy and a note on the ground –
600

Go ahead and to the right…


.

Mandus is Alone…

The next area has no one around. So you just need to keep going thru the rooms till you come out to a catwalk with a central platform –
600
 
You can't do anything on the platfor yet – but for curiosity, just go onto the platform and look up what the handles are holding. Anyway, go back outside the catwalk and move around till you see a ladder going up –
600
 
This ladder also coems as you go to the right from the door you came in here. Once you are on top, circle the whole area and you will come to a strange device –
600
 
Just interact with it once to start it – move around and activate all of these things and after you activate all of them go back down the ladder you came up here on and go to the center platform…
600
 
Loading Screen…
=================
Enoch, Edwin, Oswald and I
=================
 
You will be in a new area – just keep movign ahead – just go ahead as you see the machine trying to persuade you to stop. Move to the end and the airlocks will open on their own. Keep going and you will come to a large structure – go up the ladder into the structure and keep going in the end, hit the button infront of you to end it all…
600
 
600
GameZone brings you the walkthrough guide on Amnesia: A Machine for Pigs. Join in our journey into the depths of a castle and a mind as secrets and mysteries are uncovered all leading to one Hellish Machine…
 
 
The Guide is being updated until completion.
 

 

Table of Contents

Grand Hall
On Bears and Bathtubs

 
A Curious Discovery

 
 
 
The Descent Continues

 
Continued on Page 2…
 
Maintenance Access
The Centrifuge
A Heady Brew
The Flooded Tunnels
 
Mandus, postdiluvian
A Nest of Wretches
The Pump Rooms
Valves and Pipes
 
Finding the Children
The Heart of the Machine
A Final Act of Sabotage
Betrayed!
 
Mandus is the Saboteur!
Escape thru the Pipes
Steam Vents
The Pressure Regulator
Into the Pipes and out of the Engines
 
London's Burning, London's Burning
Streets and Alleys
Counter-Attack!
Compound X and the Coolant Tanks
 
Coolant Pumps
The Path to the Tripery
In My Dream I walk with My Children
Mandus is Alone…


600

.

Fever Dream

 
"Daddy! Daddy!"
 
Look on the table to the left to find your first note.
June 24th 1899
 
600
 
Exit this room and you'll hear –
 
"Daddy, Daddy find us…"
 
If you move into the room to the right, you'll have an old memory come back –
 
"I held your hand and watched the blood pool between your legs.
You lived long enough to see Edwin but not Enoch.
I will take care of them my love, I promise you this".
 
Go straight across to the room you see to the left side and you'll come into the bathroom. As you near the bathtub, your senses dim and you hear the ghastly laughter of a happy little girl. When you go thru the door to the right of the bathroom, you'll come to some steps leading upwards and you'll hear the child say –
 
"Papa, Papa this way" – 
 
as the nearest light flickers to it's death and a ball moves ahead of you. Ahead, as you come out of this narrow passgeway, you hear a door lock clicking to your right.
 
You also hear some distant knocking and if you try to open the nearest door – you hear a ghostly gasp and you see that the door is locked. The next door to your right is open and if you go in, you'll have a sudden shiver up your spine even though the room is empty. Continue forward and obviously the door ahead is locked, pull down the ladder to the attic above and as you walk up, you'll hear…
 
"There's a bad man coming"
 
600
 
You hear the music from some toy and footsteps once you are up there. Look to the right now to find your lantern – your best friend in the game. Take it and important note – the lantern will make your surroundings more visible to you and your enemies also – they'll know where you are if you use it at the wrong time, so be very careful. 
 
Now move to the left of this place from where you entered it and you'll see a small square entry to to a small play space and you'll find a note in here.
 
600
 
Edwin and Enoch's Diary October 11th, 1899
 
With the lantern, you can look into the room ahead thru the space between the wood bars and you'll see two empty cradles swinging constantly. Move to the right and go into the next place and look to the left and you'll come to a crate. Hold left click and use the movement keys to move the crate and go past it and you should see a small opening to the left below. Crouch with C and move into the opening, you can switch on your lantern now. Move in and you'll hear…
 
600
 
"We're hiding Daddy"
 
As you move ahead, you also see a little girl in a red dress running away from you. You'll be blocked by a crate, move it to the right and go ahead and you'll come out of this crawl space to the other side.
 
In the room to the left – you'll see that it's the kids room and you'll have more than one creepy noise moments inside when you examine the cradles, you will hear crying. After you enjoy this room enough, come out move into the next room to the left and you'll come into a bedroom. Here, go to the corner to where the study table is and open the second drawer on the left and take the note.
 
600
 
February 14th 1899
 
Out this room, move to the place across and go down the steps…
 
"Daddy…"
 
As you descend, you'll hear some music start. Once on the bottom of the stairs if you move a bit ahead, you'll see a wooden device looking like a Phonogram – They are scattered thru the game and they all have recordings so make sure you listen to them.
 
===========
Recording 1
===========
 
600
 
You don't mind if I record this, do you? I find it most useful.
 
Ah, you have one of those wonderful de Martinville's? No, of course not, my 
dear fellow.
 
It's my own design, Professor, along with everything you see.
======================
 
Move ahead and as you near the piano you'll feel an earthquake – or was it… if you had your headphones on when you listen to the quake you'll nearly have a heart attack – the first of many to come infact!

Go thru the door ahead and you'll come into another study room where a phone is ringing and you get a new entry in your Journal – The Weeping Rooms.


.

The Weeping Rooms

 
When you read the journal entry, it suggests clues of a hidden entrace behind a painting and also mentions weapons. Now, answer the phone first –
 
"Hello?
Precious eagle cactus fruit… help us."
 
Then look into the first drawer of the table to find a note –
November 7th 1898
 
600
 
Now to the left of the table are three rifles on the wall, interact with the left mouse button with the lowest rifle and push it upwards –
600
 
You'll hear something, go ahead and look to the left of the room now to the left of the small coffee table where you saw a painting and you'll see an opening now –
600
 
Go thru and you'll come to a small lever to the right below the first window you see –
600
 
This will open or close the secret entrance you took into here. Move ahead to the left and you'll come on the other side of the room you were just inside where you spoke on the phone – you now see that all the paintings in this house are actually see-through from the other side and beside this glass is a note – 
Clockwork and the Soul
 
600
 
Move ahead, you'll come to a glass showing the bathroom you were in. To the right of this glass is a small picture of a woman sleeping in the bath. Ahead, you'll come to a lever in the wall to the left –
600
 
Crouch and push it up and the door opens ahead, go thru. Go to the right and the whole palce vibrates, you'll come to a glowing door – only awy thru is thru it so go ahead.
 
Load Screen:
============
In Lily's Honour, a Banquet
 
Lillibeth "Lily" Mandus, Interred here on 26th September 1890. The angles
weep you to the glory, your teeth sold for the dollies of the poor.
============
 
Once you come to the next area, move ahead and you'll see you can go left or straight – both lead to the same place but go straight anyway and look to the right on a small table you come to for a note by the lamp –
Edwin and Enoch's diary, October 3rd 1899
 
600

Move ahead and keep going till you reach the top of the steps going down into the great hall, then you hear another horrific screech of what seems like a machine trying to start. You also get a new Journal Entry – Grand Hall.


.

Grand hall

As you go down the steps –
 
"Daddy…"
 
First to the area on the right then, on the billiards table, listen to the recording…
 
===========
Recording 2
===========
 
600
 
I do understand. What you have been through… a lesser man would have crumbled Yet you have made all of this. Your great factory, your charities. It is a wonder, For one man alone…
 
It will all be made clear Professor, But first, a drink?
=================================
 
Thru this room, you can see two doors – the right door is partially open and the left door is closed but you can open it anyway. First, head thru the right door. You'll come into a narrow corridor, now move ahead to hear the phone ring
600
 
It's the same guy, he wants you to help him restore the engines and stop the flooding and he'll help you get to your children. Okay, opposite to the phone is a door – go thru – it leads outside but your path is blocked by a metal grill – remember this place because this is where we need to come back later.
 
Now go back to the Billiards room and thru the other door. Move ahead, the first door to your right can be opened and it leads outside but ignore this for now and move past it and on a table to the right is a note –
December 29th 1899
 
600
 
To door straight ahead is locked, ignore it and go to the door to the right – Open the door ahead and go thru it – you'll come into another bathroom. To the right of the tub is a painting which can be interacted with – open the painting and you'll find a lever, pull the lever down and the bathtub turns and reveals a secret passage.
600

You also get a new journal entry – On Bears and Bathtubs


.

On Bears and Bathtubs

Go thru the secret door which just opened and keep going, the whole floor is covered with suspiciously red liquid. Keep going and you'll come to a valve – hold it and turn it clockwise and you hear some light come on –
600
 
Go back to the bathroom now. Now pay attention, first as you step out of the bathroom, the lights start flickering – this happens when an evil entity is near. Move ahead and look to the left and you should see something running away to the other side – also the room to the right now, which was locked earlier is open. Go into the room.
 
"Hands are bleeding, raw. I scrub and scrub but the smell with not lift. 
How can I hold my children with these hands now? How can I kiss them goodnight with lips that have issued such instruction?"
 
Go to the dressing table behind the bed and open the right side drawer and you'll find a note –
Old Sallie i' the Doll's Cottager
 
600
 
Now if I did not know better I'd say you just saw Sally run away. But she's won't be a hinderance yet. So, go out of this room and move to the door which leads outside – this is to the left as you move along the corridor where you just saw Sallie. So open the door and you come outside, go along to the other side and thru the door there. You come into a trophy room. In this room, go to the trophy of the bear to the right and notice that you can move it to the right wall and it will reveal another secret passage –
 
600
 
Go thru the passage and you'll end up near a valve again –
600
 
Turn it clockwise and go back outside – you can see that more power just came on. Once you are back in the trophy room, proceed to head out the open way to the left and you'll come to the large dinner table, enter the area and you'll hear some woman being butchered or a woman shouting when something is being butchred.
 
Move straight across to the other end and to the left of the piano on the music note stand is another note –
Dieses Herz
 
Now Dieses Herz is German for – This Heart.
 
Anyway, in this Dinner room – if you see leads back to the grand hall steps, but to the left of the large dinner table is a door which leads you back into the room where you spoke on the telephone earlier. Now, go there and open the door leading outside. Now as you move ahead, you will see that the grill which was blocking you earlier is now moved and instead – the whole place seems to have shifted – anyway, move ahead to the door and go thru it.

You will come onto a metal catwalk and the path leads to the left, right and straight. The left and right just take you back to the valves you turned earlier so go stright ahead and you'll get a new entry – A Curious Discovery.


.

A Curious Discovery

The load screen mentions a very curious thing – about planting fingernail and growing hands — and that all the world's an egg.
 
Open the next door you come to and go thru. You'll be out in the open again. Here' you'll find steps going down to a door and when you are on the steps –
 
"Come and see Papa, We've found and egg, a stone egg!"
 
Go thru and you'll be going down a staircase when the ceiling collapses and you fall down a few feet on the ground – it's just that you are stuck now and can't go back. After you wake up, look at the right corner of the room and you'll see a note on a barrel –
June 3rd 1899
 
600

Anyway, go to the door here and open it. The moment you step into the next area the light start flickering – this always happens when you are really close to an evil embodiment. And, you also get a new Journal Entry – Trapped.


.

Trapped

"Come on slowcoach, it's this way!"
 
Move ahead and you'll come to another phone which is ringing, answer it –
 
"The shaking ground you feel is our attempt to clear the floodwaters. Treachery
Mandus, we were undone. Your children are trapped by this act, you msut find 
them before it is too late.
 
What do you need me to do? How can I find them?
 
Always deepedr Mandus. Through the piston room and into the tunnels, then find the bilge and flush the rotten water. I will help you where I can, but you must be swift, my little friend."
 
After the call, move ahead thru the next door. The whole place quakes again. Keep going and you will come to a small machine with a lever but the fuse is apparently broken –
600

Try to push the lever but it wont work!!!


.

The Saboteur has been this way

To the right here is a door – go thru it and go to the end and you'll get a wheel to turn clockwise so that you can see a wood frame incline onto the ground in the area ahead.
 
You will also find a new fuse on one of the box crates –
600
 
Go back to the machine, repalce the old with the new one and push the lever to switch it on. The door to the left of the machine is bocked from the other side
 
So the only way to go is backwards and you should notice that a particulat grill which was blocking your path onto some steps is now open –
600
 
Go down the steps all the way and you will come to another of the blocking grills. You will have to open this too and when you get near the grill –
 
"Bandaged feet and eyes, Small bones in the orchard.
I ahve carried this world on my back, with it's legs about me.
Damn this wretched soul, I am given birth to nothing but machinery"

Move to the left of this palce and you will see you have come to the place where you had lowered a wodden frame by turning a wheel earlier – anyway, crouch and climb up one of the beams of this frame going up. Once you are up you will have come to another machine like earlier but without the broken fuse so you can jsut push the lever here and go back to the locked grate earlier which awaits you open… Go thru the now opened grate and you will soone come to another machine which is again with a broken fuse…


.

More electrical sabotage

Now, go right here and you will come to a door and go thru it. In this place move behing the barrels as you enter straight ahead and you will find a fuse behind these barrels –
600
 
Anyway, bring it out but before you go back to the broke machine, move down in the room here and before you go thru the door here, pick up the note you come across on one of the crates –
August 19th 1899
 
600
 
Once you move out of this room thru the door here, you will witness flickering lights and some shadow move away. Go back to the broke machine eventually and place the working fuse and push the lever. Now go thru the next opened grate and you will hear –
 
"Follow us papa, we know the way."
 
Move ahead and you should come to steps going down –
600
 
Go down and you will come to some broke pipes and all –
 
"Hold still, for god's sake hold still child, don't let it get into your eyes!
I'm going to rinse it out now… there.
It will be fine, you just need to lie down. Enoch, look at your brother! How 
many times have I told you not to play in the cellar!"
 
Now, go thru this area and keep going from the right thru the only way possible and you will come to a place with a phonogram, lever to open some large blast doors –
600
 
Hear out the Phonogram first –
 
"Extraordinary, quite extraordinary. Any you built it all. Good God man, you have been busy.
It is wonderful how tragedy focuses the mind. What else was I to do? Fall into grief, pine and fade in my hopelessness, Why not then simple die in that jungle amongst those dead temples."
 
Turn the wheen here counterclock-wise and the blast door opens.  Go in and you will come to the center of this chamber with two wheels and two levers. Stand in the middle of them. First push the lever on the machine like the one you had come across earlier –
600
 
Then turn the left side wheel to close the door you came thru. Now pull the other lever ahead of you and then turn the right side wheel to open the next blast door. Again, look to the first lever and pull it and go thru the now open path ahead.
 
Go into the room ahead – there is nothing in this room just go thru the door to the next area.
 
Loading Screen
==================
The Collar, The Neck, The Noose
 
Two cups of flour, one cup of water, a pinch of salt, a handful of mince, a bay
leaf, a herb, a skeleton key for the nursery and a-mixing we'll go together.
==================


.

The Factory Offices

First, answer the call on the phone –
 
"I have such visions to share with thee if my jwa be unshackled and you harvest
the crust from my eyes.
Make me claen Mandus, that my thoughts and words can unfouled be."
 
Open the second drawer of the study table her for a note –
May 1st 1899
 
600
 
Go thru into the next room and open the bottom most drawer of the desk here to find another note –
August 22nd 1899
 
600
 
Now, open the first drawer to find something monstrous… go thru the door here and you'll coem to two more doors – left and right. The right door leads into a toilet but there's nothing there. Go thru the other door to the left and you'll come out again. You will find another note here on a box to the right –
October 11th 1899
 
600
 
Go thru the door ahead and you'll come to some steps going down. The door on top here is not openable so go down the steps for now and move to the center of the room where you see the two large doors and the "Truck Fuelling Station" to the right –
600

There's a door behind here but you will need to come back to the station eventually. Go thru the door here behind this station…


.

The Pumping Station

Move thru the door here below and you will come to two more doors – the door straight ahead leads into a storeroom with a note on a barrel –
September 28th 1899
 
600
 
Go back thru the other door and you come into a narrow long room – move to the end of this room and you will come to a window to the right in the end –
600
 
Climb up the boxes here and crouch on top and go thru the window there and once you are out move left and you will be on the other side of the large doors at the Pumping Station. But the doors are blocked by a large crate. Pull the crate out of the way and pull out the doors but you don't have anything to fill the fuel with so go back and keep going across the window you came out of.

You will soon come to a large truck and your journal is updated…


.

Holy Orders

You can find a note on the step of the truck –
Delivery Schedule
 
600
 
Now, this truck is blocking the entrance to a chruch yard and the church here. Anyway, move ahead –
 
"Come on Papa! Let's climb thie one. I can see more pictures at the top!"
 
Move ahead and you will reach another set of big wooden doors which can be opened to the left. Go the doors and once inside, look at the left wall which has a small box which looks like it an hold fuel –
600


.

A Strange Container

Take this box back all the way to the fuel station and place it below the pipe and turn the wheel – you will need to turn and turn again till all of the stuff in the glass ahead is fully drained – you will stop in the middle because of a quake but keep going at it till the whole box is full.

At this point when you stop turning because of a quake – you can look to the top right of this whole area and you will see the abomiantion which is after you running on top of the catwalk. For now, fill the rest of the box and go to the truck which was blocking the church entry.


.

A Fast Getaway!

Once near the truck place the box just above in the box place you see which is directly above the step which you took the note from earlier. Once the box is in palce. Move to the front of the truck and turn the wheel here and the truck will jerk backwars and you can now open the churchyard door and go thru it.
 
"This way Papa come and see! Will it hatch? Can we take it home?
Yes, my darlings. Of course we can take it home."
 
Here, move ahead and you will come to steps going down to a door to the left ahead –
600
 
Go thru the door….
 
Loading Screen
=================
Livestock and Bibles
 
Lily, dancing. Lily dancing on the table, her eyes aflame. This love burns into his leart. His heart scarred from the heat of this love, of his love dancing."
=================


.

Inside St.Dunstan's

Move ahead and in the end you will come two three doors. Two lead up some steps and a third leads into a smaller room where you will find a note on the table –
November 23rd 1899
 
600
 
Use any of the doors to get up the steps you saw – both lead to the same place.
 
Once on top, move to the center of this corridor first and you will come to a memorial and a Phonograph on the bench –
600
 
Recording
=========
"We require a new diety, one of steam and the wheel, of magnetism and progress.
The old God is nothig more than a lamed hog, spitting back offal at mankind."
========
 
Move to the left end of this area and go thru to come to two doors. The door to the left leads into a store room go thru and look in the left shelf to find a small candle attached to an iron handle –
600
 
Pick it up and move ahead thru any of the doors into the main cathedral. But before you go there, pick up the note on the box below the window-
Father Jeremiah's Journal, October 1st 1899
 
600
 
Go into the main cathedral and move aehad. All other doors here lead to this place itself. Move head and you will see a pig corpse hung on the cross and you need to take the candle handle behind the cross and place it in the empty place to the left of the other candle handle and turn them to face each other slanted –
600
 
Now, you will head somthing start, move to the left of the cross here into the room and you will find a lever, pull it to the right –
600

.

Infernal Machinery

Once the Lever is pulled, move out and you will see the whole cathedral shift and a new set of steps leading down to a door –600

.

A Hellish Portal

Now this next area is going to be very dark and very difficult to explore – infact here is nothing here to explore you just need to go thru this and come out the other side safe. So move ahead and keep going go up the steps and move along the place –
 
"Listen Papa – hold the egg to your ear, you can hear the sea!"
 
Move ahead and stick to the right side wall and you will come to a table with a note –
These Final Thoughts
 
600
 
There is really only one way thru this area – so just keep going, the large amount of cages and boxes may cause the illusion of more than one path but there is only a sinlge path so keep going ahead and in the end you will come to more steps going down –
600
 
As you go down the steps to the bottom, you will catch a glimpse of the hellish half-monster which is out for you. It moves away but you need to go thru the area it just went to aehad. So keep going ahead – it's best to start crouching in this area. Now this area might be a bit difficult to move thru but remember there is only one way ahead – if you are not going that way, then you are just back tracking and you will know and you can just get back onto the right path.
 
The monster is patrolling the area ahead – if by chace you are see and it takes you down, you will ned up in a cage but you can just open the door of the cage normally and start back to go thru the area – the trick here is to switch off your lantern. Crouch at all times and move from one light to the next – you will see candles placed ahead just move to the next source of the light and stick to the right wall – just stick to the wall and move aehad and you will be progressing perfectly.
 
Move to the lights and keep going – be careful not to venture too close to the creature – stick to the right wall and keep moving and in the end you will reach the door gong out of here.
 
Loading Screen
=================
And so to the Stoking
 
The workers sing as they work. They sing as they eat, they sing as they make toilet. They are always singing. If you place your ear to the ground you can hear them still.
=================
 
You will finally have crossed the monster room… but that is not the last time you'll see him…
 
Once out, move along the wood steps and open the door you come to. You will come outside again and in this room you are in, you have another Fueling Station but it is empty. Move thru the door of this room to the outside world now.
 
Go to the right and you'll reach the entrance of the main factory -The Mandus Processing Company.


.

The Mandus Processing Company

Once inside, move ahead and on the table to the right is a Phonogram –
600
 
Recording
=========
"These men, Professor, these so-called men of vision! They would shackle the masses to a wheel and turn it until their backs break.
 
All for that opiate, the lure of profit. These fools who lackey them, these priests, these officials, this… government. They make pigs of us all!
 
But what solution, my dear man, how to break a cycle. You cannot simply remove the promise of a better world for these unfortunates.
 
In the workhouses, in the orphanages, the belief in heaven is surely the only succor one can find!
 
We do not need to wait! We can bring forth paradise now! We can speed the passion! With only a small sacrifice we can hold the apocalypse."
==================
 
Go down the steps here into the Piston Rooms. Go to the other side of the large pistons and you'll see a set of steps going up to the left and another set going down to the right of this place. First go up the steps and you'll hear the phone ring on the other side of the room again –
600
 
In the second drawer of the table here is a note –
October 17th 1899
 
Go back down to the Piston Rooms and go down the other steps and you'll come to the pistons.
 
Crouch thru the gap here and go ahead. You will come to Pistons, 1 and 2. Go to the right side piston which is number 2 and you will see the coal inside it. You can place another block of coal here into the piston or just shut the door and hit the green button to start the furnace.
600
 
Go ahead and you will come into the Piston Control Room. On the table to the left of one of the the furnace here is a note –
October 18th 1899
 
600

Anyway, take the coal present infront of Furnace 4 and put it inside Furnace 3 and close the door and hit the green button to light the furnace again. You will have see three levers here but ignore them for now. Move into the next door which has 5 and 6 written beside it.


.

Lily's Arms are Made of Steel, Lily's Arms are Silent

Take the coal near Furnace 5 into Furnace 6 and light up this one too and get back to the piston room. Go to the three levers you saw earlier and push all three all the way to the top position –
600
 
After that, the lights go out. Go back to the Furnace 5 and 6 room and now you will see a small gap on the other side of the room which was blocked earlier –
600
 
Go down the steps all the way and move to the right – the monster is in this area so best shut off your lantern now and crouch. Stick to the right side wall of this area or whatever is to the right and move ahead – always stay on the corner – you will eventually find your way ahead. Keep going from the right and you will cross a coal conveyor belt and move ahead – you need to move to the next source of light – simple!
 
Anyway, stick to the right and keep going all the way and when you reach the last set of lights above you which look like this –
600

Jump down into the coal below and you'll be able to move thru on top of the coal.


.

The Descent Continues

Fall down into the coal pit and move to the right first. Climb the steps and go to the right, on a box beside the map here is a note –
April 30th 1899
 
600
 
The door his is closed so go back down the steps and continue all the way to the other side and you will come to another set of steps leading to a similar door. Once there, you'll see that this door is locked too, to the left of the door though is a hatch for "Chemical Transportation" –
600
 
Open this hatch and climb in.
 
Loading Screen…
=================
In the Nest of Eggs
 
It is cradled in his sweating hands, it sucks the fever loose from his body. He dreams of birds far above in the jungle canopy, a jaguar coughing at the dawn,
=================

Once you stop moving, open the hatch and go out.


.

Sabotage!

The phone on the right rings as soon as you come in here. Answer the phone.
 
"Quickly Mandus, find the entrance nearby. The children weep in the darkness and the floodwaters continue to rise."
 
Move ahead and you'll come to a room to the right and steps leading down. Go into the room to the right and examine the padlock on the metal gate here –
600


Continued on Page 2…