The new Super Smash Bros. game won't just be a rehash with some added characters, items, and stages. According to franchise creator Masahiro Sakurai, there is a "certain dead end we come to if we just expand the volume of the game."
Sakurai is looking beyond just content for the new Super Smash Bros.
"I intend to change direction a little as we go," Sakurai said in an recent interview. "The key to that's going to be its dual support for 3DS and Wii U."
We've heard very little about the new game's development so far. Back in 2011, during E3, Sakurai and Nintendo global president Satoru Iwata both acknowledged interest in linking both the handheld 3DS and console Wii U versions of the game.
"I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it."
Indeed we are, Mr. Sakurai. Hopefully we learn more about what Sakurai is thinking of at E3 this June. Hopefully, we learn more about the Wii U as well, since it's said to "shock us".
[IGN]