The Simpsons
family is no stranger to the digital world, oh no, not by a long shot. Since
the conception of the world’s most dysfunctional family, videogames in their
likeness have consistently surfaced. The first of which was actually quite
good: The Simpsons arcade game. But it went downhill from there with such
tragic titles as Bart Vs The Space Mutants for the NES, to the recently released
The Simpsons Road Rage and The Simpsons Skateboarding, all of which failed to
capture the magic of the show or even retain a decent gameplay experience. But
they’ve finally done it, and I suppose it was only statistically inevitable
given that each Simpsons game of recent years has unabashedly stolen from
different games and genres. The Simpsons Hit & Run, which liberally “borrows”
from the classic GTA formula, stands alone as the one Simpson’s game that
actually gets it right.
Much like any
given episode from The Simpsons long illustrious 14-year stint on network
television, the story in Hit & Run is all over the place, making sense only
within the context of a particular scene. Suffice to say that Springfield is
being overrun by hordes of mechanized bees, that and a conspiracy involving
black sedans and a sinister mind-controlling cola is afoot. Alien abductions,
mysterious crop circles, and a particular violent videogame that all of
Springfield’s impressionable youth want to get their hands on are also elements
of the game’s story. You’ll control five characters throughout the duration of
the game: Homer, Bart, Lisa, Marge, and Apu, all of which will lead you one step
closer to the source of problems in Springfield.
Following in the
steps of the GTA series, most missions in Hit & Run revolve around vehicular
mayhem, though the sense of chaos and destruction here is obviously toned down
to fit the theme of the franchise. You can begin missions by exploring
Springfield and striking up a conversation with a character that has a floating
icon above their heads. Most missions require you to race around certain areas
against computer-controlled opponents, collecting items before the timer runs
out, or smashing up your opponent until their vehicle blows sky high. The
missions are, in truth, the game’s single most unoriginal aspect, as each one
requires you to do basically the same thing in a different context. But they
are all fun and oftentimes satisfyingly challenging.
Regardless, many
thanks go to the developers for not requiring the player to actually complete
missions in a straightforward and linear fashion. I mean, yah, you do need to
complete all the main missions in order to proceed, but you can also hop out of
your car at any time and explore Springfield on foot at your leisure. Being
able to check out the various sights of interest in Springfield firsthand, and
rooting around in the alleyways and crannies of the surrounding visage adds
exponentially to the fun that can be had with Hit & Run.
A lot of
well-known landmarks can even be entered and explored from the interior, such as
the infamous power plant, Moe’s Tavern, and the observatory. And when you get
tired of the game’s main missions you can also hit up plenty of NPC characters
to start bonus missions. The formula here is decidedly GTA-esque, but since
this is a Simpsons game and everything you do and see constantly reminds you of
that, it is a distinctly different experience, if only in spirit.
Each area in the
game is dedicated to one particular character, starting with Homer then Bart,
Lisa, Marge, and finally Apu. While the entirety of Springfield is eventually
seen, only slices of it can be explored at a time. But since each
character-exclusive section is so big and expansive, and since there are no
loading times whatsoever between areas, you’ll hardly notice that the Simpsons’
neighborhood isn’t explorable while controlling Lisa, or that the shop-laden
docks area can’t be visited while Bart takes center stage.
The vehicles in
Hit & Run are plenty plentiful, though doesn’t boast nearly the number of
four-wheelers as GTAIII or VC. Still though, every car you see on the road can
by effortlessly jacked simply by walking up to it and hitting the triangle
button. The cars control (as Bart professes in the game’s humorous tutorial) is
pretty much identical to every other car game ever made, with the X button used
for acceleration, circle for brake, and square for the powersliding-friendly
handbrake. Some citizens of Springfield will sell you their vehicles, too.
Obviously, some vehicles are better suited for different missions. For example,
if the goal is to destroy your opponent then a tough, durable ride such as the
Plow Master should be used, but if you need to get from point A to point B
before the timer runs out then maybe you should give Lisa’s Malibu Stacy
convertible a spin.
Springfield is not
a small town, as you have no doubt been lead to believe by the show, and as such
successful navigation is crucial. That’s why a handy-dandy GTA-ey radar system
in the lower right-hand side of the screen visualizes you and your surroundings
in a familiar and easily understandable way. You’ll also be glad to know that
arrows will laden the roads you drive on and constantly point you in the
direction you need to go to start your next mission. It’s all quite functional
and ensures that you won’t be spending needless time meandering about.
Although, meandering about is probably the most entertaining thing you’ll end up
doing.
In true GTA
fashion, you are able to purchase different outfits in various places throughout
the game. Each character can be suited up with three to five different types of
garbs, assuming you have enough cash to buy’em. Oh yeah, you can earn money in
Hit & Run, guess I didn’t mention that, did I? Money is plentiful in
Springfield and you are constantly rewarded by smashing any object you can get
your hands on, or bumper, whichever applies. Hitting a vending machine a few
times gives way to an explosion of gold coins, as does smashing into trees,
mailboxes, and other environmental obstacles. You are rewarded for destruction
in Hit & Run. If only real life were that simple, eh?
Hit & Run isn’t
without its fair share of problems. Glitches and bugs that you’d likely find in
the GTA games sometimes rear their ugly heads here. Vehicles occasionally
disappear without warning (though surprisingly some cars will remain where you
left them even after returning from a different location), opposing racers have
a tendency to fall off ledges and respawn in bizarre places, the camera system
is far from perfect, and the framerate fluctuates when your driving a car that
is badly damaged. But since even the game on which Hit & Run is adapted suffers
these same problems (and oftentimes to a more drastic degree), its few bugs and
glitches can be easily overlooked in the name of pure, unadulterated Simpsons-themed
bliss.
As is easily
identifiable in the screenshots, The Simpsons Hit & Run is a great looking
game. Springfield is meticulously detailed right down to the animatronic
billboards that complement their equally detailed surroundings. Dozens of
well-known Simpsons personalities await you at every turn and they are all
digitized with the utmost attention to their small-screen features. Your eyes
will roll back in pleasure as you scope so many visual references to various
episodes of the show such as blinky the fish, Apu’s convenient store, and the
Springfield school. All of this visual excitement is intensified significantly
by the game’s superb audio presentation. The voice acting is performed by none
other than the show’s actual cast, which means every piece of amusing and
dryly-delivered comedic bits are absolutely on par with what all of America has
grown accustom to on TV. Expect to hear about a half-dozen variations of the
classic The Simpsons theme, along with plenty of new orchestrations. The sound
effects get the job done, though don’t stand out in any particular way.
Overall, The
Simpsons Hit & Run should appeal to a huge portion of gamers, including fans of
the show, fans of GTA, and fans of fun videogames in general. Never before has
Springfield and its many off-the-wall inhabitants been so faithfully reproduced
in interactive digital form. Those who have been anxiously awaiting the next
sequel in the GTA series or just pining for a Simpsons game that doesn’t suck
should definitely check this one out.
Gameplay: 8.2
If you’ve played GTAIII you’ll feel right at home here. The on-foot and driving
aspects of the gameplay are virtually indistinguishable from Rockstar’s opus.
Graphics: 8.7
The developers did a great job in 3D-ifying The Simpsons while keeping intact
everything that makes them what they are. The environments are rendered exactly
as you’d expect to see them in the show, except that you can now explore them to
your heart’s content. Exxxxcellent.
Sound: 9.1
While you’ll undoubtedly grow weary of listening to the classic The Simpsons
theme music after the fourth or fifth rendition, the spot-on script and voice
acting will make you squeal with pleasure.
Difficulty: Easy
Easy peasy, though some of the missions will certainly put your skills to the
test.
Concept: 8.7
Let’s see, a Simpsons game that doesn’t suck? I’m game!
Overall: 8.6
I never thought
I’d say this but, this Simpsons game irrefutably, undeniably, and without
question will rock your socks off. As opposed to socking your rocks off. Hehe.