ARMS Adds The Commish and Much More in a Free Update

This includes a new versus mode as well!

Nintendo Switch's ARMS has been released recently, and since then, a free DLC was announced. This DLC adds Max Brass "The Commish", originally a boss-type character, to the player roster.

We already knew the update was coming tomorrow, July 12, but we've since learned what all is being added besides the Commish. It turns out, this free update adds quite a bit more than the big man himself.

Max comes with a few new Arms sets, including the Nade, Roaster, and the Kablammer. These are now being added to the arsenal of player options. There's also a new arena to fight in called the Sky Arena.

Perhaps the most exciting part of the update besides Max Brass is the new versus mode. In an interview with Eurogamer, ARMS producer Kosuke Yabuki revealed details on the mode, which allows players to play as yet another character: The game's final boss Hedlok.

"Max Brass is the main part of tomorrow's update, but there is a new versus mode where in a fight between two or three players there's a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok." 

This exciting update apparently isn't all that's coming either. Nintendo has stated that it will continue supporting ARMS with a steady stream of free content. Yabuki has previously stated that he hopes that ARMS will become a staple franchise for Nintendo. It looks like they're making the moves required to make that happen. But the real question is: Will the eventual sequel be called LEGS? Check out our first look at the game here.

Here are the ARMS 2.0 patch notes:

  • Arms League Commissioner Max Brass added as a playable character.
  • New Nade Arm added.
  • New Roaster Arm added.
  • New Kablammer Arm added.
  • New Sky Arena stage added.
  • New versus mode “Hedlok Scramble” added.

    • Punch or touch the capsule containing the Hedlok mask to become Hedlok for a period of time.
    • This can be selected in Versus, Friend, or Local and it will also appear in Party Match.
  • ”Stats” added to the Top Menu.

    • Check stats such as your most used fighter, best stage, and ARM accuracy.
  • ”Events” added to the Top Menu.

    • Here you can set whether or not you want to join official online events.
  • Snake Park has been swapped out for Sky Arena in the Ranked Match stage roster.
  • Raised highest rank in Ranked Match to 20.
  • Increased the penalty for disconnecting during Ranked Match play.
  • Shortened the amount of time necessary for the following Arms to return after being extended, making them easier to use: Megaton, Megawatt, Revolver, Retorcher, Boomerang
  • Increased movement speed of the Guardian.
  • Improved visibility during charge attacks for the Popper and Cracker.
  • Increased the amount of time necessary for the following Arms to return after being knocked down, increasing risk: Popper, Cracker, Hydra.
  • Increased the amount of time it takes to recover when a grab is deflected with a single punch.
  • Decreased the amount of damage when the Hydra’s rush connects with multiple consecutive hits.
  • Decreased the distance Kid Cobra travels when jumping.
  • Fixed issue where in some instances Ribbon Girl could remain airborne for an overlong period of time while continually attacking.
  • Fixed issue where Ninjara would not destroy the light boxes on the Ribbon Ring stage when getting up.
  • Fixed issue where the time necessary for the Triblast to return when deflected was shortened.
  • Fixed issue where Arms such as Blorb and Megaton would catch on the ground and fail to fire.
  • Fixed issue where explosive Arms would sometimes fail to explode when receiving an attack.
  • Fixed issue where the Slapamander would sometimes fail to hit Helix when he is extended.
  • In online play, fixed issue where the appearance or non-appearance of items could differ between devices.
  • In online play, fixed various issues with V-Ball including an issue where the ball would remain grounded and play would not proceed.
  • In online play, fixed an issue where sometimes Barq would continually defend against an opponents' rush attack for a set period of time.
  • In online play, fixed issue where sometimes pillars in the Scrapyard would not be destructible.