Simon Chun

A long time ago in a galaxy free, free to play…

While the cash shop is one major change that The Old Republic would be facing, another one would be the…

13 years ago

Nitpick: Quantitative Difficulty

I remember playing through the New Game+ mode for Dark Souls, and it was a frustrating experience — one that…

13 years ago

Nitpick: Am I gliding or walking?

Get your hover boots ready as we glide over something new to nitpick over!

13 years ago

Nitpick: Artificial Intelligence or Artificial Stupidity?

Sometimes you have to wonder if they really are intelligent or not...

13 years ago

Nitpick: Invisible Walls

Invisible walls are perhaps the most annoying thing in games, ever

13 years ago

Five reasons why Guild Wars 2 is awesome

The upcoming MMORPG has a lot of promise but does it deliver?

13 years ago

Why should you care about sequels?

We get a lot of them, but do they really matter?

13 years ago

Top 5 games that may never see the light of day

We've been waiting for a while for these games, but are they going to be in our hands soon?

13 years ago

Risen 2: Dark Waters review

Bipolar elements of Risen 2 doesn't help improve the pirate adventure but still allows for a fresh and unique take…

13 years ago