Stephanie Carmichael

Ken Levine: Linear games lead to ‘a lot of closed doors’

Ken Levine is sick to death of linear games. The BioShock creator and co-founder of Irrational Games is pursuing a…

11 years ago

Luftrausers profitable for indie dev Vlambeer after three days

After spending two and a half years of development, Luftrausers has turned a profit in just three days. Indie developer…

11 years ago

Week in Mobile: Okabu dev explains why upcoming game Seabeard isn’t an Animal Crossing or Zelda clone

Take one glance at Seabeard, and it might remind you of Animal Crossing or even The Legend of Zelda. Clones…

11 years ago

PlayStation and PC getting stylish roguelike-RPG Dragon Fin Soup

A new, five-team indie developer called Grimm Bros. is launching its debut game on PC, PlayStation 4, PS3, and PS…

11 years ago

Square Enix veteran Karl Stewart leaves after 8 years

Karl Stewart is leaving Square Enix, where he worked for eight years on more than 25 games. In his time…

11 years ago

Ouya lets developers ditch game demos to ask for payment upfront

Not every game on Ouya will have a free-to-try demo anymore. Developers can now decide whether they want to offer…

11 years ago

Papo & Yo developer announces tragic love story Cali for PS4 and Xbox One

Vander Caballero wants you to fall in love with an A.I. character in his next game. The creative director of…

11 years ago

Rogue Legacy creators made back its development costs in one hour

Rogue Legacy has pushed some big numbers for an indie game. The platformer-roguelike sold 100,000 copies in its first week…

11 years ago

Oddworld: New ‘n’ Tasty! will only cost $30

Oddworld Inhabitants is confident that its upcoming remake of 1998's Abe's Oddysee will sell well. It's only going to charge…

11 years ago

GOG announces Linux support for games

GOG is aiming its sights on Linux next. The seller of digital PC and Mac games announced its support of…

11 years ago