GAME SUMMARY

In Larry Murk’s Perfection, the story continues immediately after the end of DROD: Journey to Rooted Hold. Beethro comes upon a strange sect of evangelical dungeon architects called the Perfectionists. These odd characters take math and geometry about as seriously as you can take it. Eighth enthusiasts won’t want to miss the events that take place. To solve the puzzles in this hold, you’ll need to be a bit of a Perfectionist yourself. This is truly a difficult hold to complete, perhaps the most difficult ever? Lock the door, unplug the phone, and set aside ten or a hundred hours to plow through this one. You got some tough smiting ahead with 77 rooms to conquer.


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