GAME SUMMARY
REVIEW
Developer Coffee Stain Studios' follow-up to 2011's Sanctum is better in every way. Sanctum 2 takes the tower defense/first-person shooter hybrid and expands upon it. What we get is more style, polish, and action that will please fans of both genres. Sanctum 2 consists of two phases – tower construction and invasion. Using resources that you get before each wave begins, you construct walls and towers to help you defend the core from the onslaught of enemies coming your way.... Read Review
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NEWS
Interview with Sanctum 2 developer Coffee Stain Studios
Having reviewed both Sanctum 2 and Super Sanctum TD, I was given the opportunity to work with developer Coffee Stain Studios. Sanctum 2's third...
Feast your eyes on this exclusive Sanctum 2: Ruins of Brightholme DLC concept art...
Coffee Stain Studios' second DLC for Sanctum 2, titled Ruins of Brightholme, releases tomorrow on PC through Steam. Taking place in The Slums, the DLC...
Sanctum 2 2nd DLC pack coming September 6
Today, Coffee Stain Studios announced that its second DLC expansion pack for Sanctum 2 will release on September 6 for PC through Steam. The DLC, titled...
Dr. David’s Indie Roundup: Anomaly 2, Sanctum 2, Sound Shapes DLC, and more
This is a fun week for indie game fans, as we’ve got a couple of new releases, an international launch, and some potentially awesome...
Review: Sanctum 2 will scratch your tower defense and FPS itches
Developer Coffee Stain Studios' follow-up to 2011's Sanctum is better in every way. Sanctum 2 takes the tower defense/first-person shooter hybrid and expands upon...
The Final Countdown: Sanctum 2
When the original Sanctum launched for the PC back in 2011, it introduced a new way to play tower defense games. Coffee Stain Studios...
Sanctum 2 exclusive developer diary: Enemies & bosses!
The first Sanctum turned tower defense on its head with its FPS style gameplay, mixed in with strategic placements of offensive and defensive towers....
Preview: Sanctum 2 aims to deliver more FPS / tower defense action
Have you ever played a tower defense game, or any sort of construction and resource-based title, and been frustrated when your tower/town/what have you...
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