GAME SUMMARY

“Spy Fiction” follows Billy Bishop and Sheila Crawford, phantom operatives in the S.E.A. intelligence agency on the trail of a terrorist organization harboring a doomsday biotech weapon. To neutralize the group they must locate their elusive commander by infiltrating his network of secret operations spanning the globe. The game’s thrilling action and ever-twisting storyline keep players guessing, and two playable characters with distinct abilities and alternate objectives add great variety to the game play. In addition to identity theft, “Spy Fiction” introduces gadgets that open up the vertical plane to stealth, including a Spider-Grip wall climbing device and a rappelling harness. The game also offers action-oriented puzzles and mini-games, such as the high altitude, low opening (H.A.L.O.) parachute insertion that opens the game, to make interactive sequences out of cinematic moments.


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