Categories: News

38 Studios’ Project Mercury revealed as Kingdoms of Amalur: Reckoning

EA and 38 Studios have announced the company’s first title — an open-world RPG called Kingdoms of Amalur: Reckoning. Formerly known by the codename “Project Mercury,” Reckoning is a new IP set in a fantasy world created by New York Times best-selling author R. A. Salvatore and visually brought to life by renowned artist and Spawn creator Todd McFarlane. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion, and is scheduled for release in Fall 2011.

“In Reckoning, we started with Bob and Todd’s exceptional Kingdoms of Amalur game setting and imagery,” said Ken Rolston, Lead Designer at Big Huge Games, a subsidiary of 38 Studios. “On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. And we’ve added something new that we’ve always wanted from the genre — a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven’t seen before in other fantasy RPGs.”

This Thursday, July 22nd at International Comic-Con in San Diego, McFarlane, Rolston, and Salvatore, along with 38 Studios Founder and Chairman Curt Schilling, will be hosting a panel in the first-ever public discussion of Reckoning. Attendees will be among the first to see the world debut of Reckoning’s first trailer, directed by McFarlane. They will also receive a limited edition collectible poster designed by McFarlane. The panel takes place in room 6A from 1:15 p.m. – 2:15 p.m. and will be moderated by Spike TV’s Geoff Keighley.

Reckoning is being developed for the PC, Playstation 3 and Xbox 360.

Stefanie Fogel

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Stefanie Fogel

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