Apple sold more than $10 billion in content last year through its App Store, the company announced today.
Its 30-percent cut of sales enabled Apple to generate $3 billion in revenue, much of which was profitable. December was the best month for sales, Apple also said, with more than $1 billion gained from downloads of nearly 3 billion apps.
Some of the biggest successes were, not surprisingly, Candy Crush Saga, Puzzle & Dragons, and Minecraft, as well as games like Kevin Ng's Impossible Road.
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