Assassin’s Creed Valhalla launches November 17th, Shows lots of gameplay

Get an even better look at it, now officially

Ubisoft has announced the official release date for Assassin’s Creed Valhalla. Come November 17, PlayStation 4, Xbox One, and PC gamers will be able to return to the iconic series after a one-year hiatus. The game will come to the PlayStation 5 and Xbox Series X once the systems launch.

What can you show about a game that has gotten a massive 30-minute gameplay footage leak just days prior? Show 30 minutes of new gameplay footage, of course! At least that’s the plan by Ubisoft who has shared a lengthy walkthrough video. But rest assured, this time it’s not only much higher quality footage that showcases the game the way it deserves but it’s actually entirely different and new gameplay. So, it’s absolutely worth checking out even if you saw the earlier leak.

It’s going to be interesting whether fans will embrace Valhalla with open arms since the last Assassin’s Creed is over two years ago by now. But early impressions lead us to believe that the reception is very mixed. Both the early leaked videos and the new official gameplay trailers have generated quite the controversy among watchers.

In Assassin’s Creed® Valhalla, you are Eivor, a fierce Viking warrior raised on tales of battle and glory. Explore a dynamic and beautiful open world set against the brutal backdrop of England’s Dark Ages. Raid your enemies, grow your settlement, and build your political power in your quest to earn your place among the gods in Valhalla.

Whether it’s claims that it looks too similar to the prior Odyssey or lack of polish, users are sure to make their criticism be heard. With still four months until the launch, there’s plenty of time to iron out bugs, animations, and so on.

The criticism towards Valhalla looking too samey is hardly understandable, however. Many new additions like the introduction of a settlement the player can grow, castle sieges, and the return of series classics like social stealth, actual assassinations, and collectible flying papers. It seems more a problem with conveying the product at hand is at fault here rather than the actual game.