In the Skin of a Dragon
Bizarre Fantasy-Spectacle for the
PC ready for take off
Worms, March 19th 2004: In the
action role-play game “The I of the Dragon” the player sees the world through
the eyes of the Dragon. As a shimmering, flying colossus, armed with poison,
ice, acid and fire, he soars and glides through the beautiful game world Nimoa
with the task of liberating the lands of evil. But there is more: is this dragon
the long awaited messiah, the savior of the people? And will he manage to bring
peace at last, after many centuries, between dragons and humans?
The playable demo is available for
download at :
I of the Dragon Demo
The dragon as Savior
The world of Nimoa is as beautiful
as the morning dew, but only at first glance. Under the surface of hills and
fertile valleys lurks and slumbers an old and eternal evil. Then with a
surprising suddenness it awakes again, monsters crawl and stalk out of their
lairs and their sole objective is to completely decimate the human population.
Only the son of the dragon god Ungh-Agor can save them. But he sleeps
peacefully, still in his egg, unaware of his role in the world of Nimoa. Wise
old men on flying carpets know of the saving powers this dragon has and pray for
help. “The I of the Dragon begins”
A breath of power
The player takes the part of the
freshly hatched dragon. Never before has any one come this close to the splendor
of this magnificent creature of fables and legends: Barroth The Magician, a blue
ice dragon breaths the deadly cold of the outer universe; The glistening black
dragon Morrogh the Necromancer, with powers over death itself and a breath of
searing acid. As red as fire and blood, Annoth the fire breather, burns and
blast s his foes with the heat of a melting oven. Each lair destroyed and every
monster deported from this world brings the dragon experience points and
smoothes the way into the next level. In a game of thrilling aerial combat there
are twelve huge areas to liberate from clever and violent beasts, towns to
build, maintain and protect. All in all, ten missions to master with variable
degrees of difficulty to fire the player on and keep up the tension.
Learning to Fly
Eating live prey as big as a family
car, as you fly, is certainly an alternative and fun way to dine. But also
peaceful hovering while taking in the impressive sun rises and sunsets over the
beautiful landscapes will satisfy anybody’s sense for the aesthetic. Freely
moving cameras give the player and hobby pilot the feeling of the limitlessness
of the skies. A very well detailed and graphically superior tutorial,
supported with a 128-page handbook, makes the start for every beginner a real
pleasure. As an extra there is the Hollywood ripe sound track included on an
additional CD.
Features:
-
Free camera control
-
Three dragons with specific
abilities -
Twelve unique territories with
difering landscapes; each area is bigger than 10 square kilometers. -
More than 60 spells with special
effects for each dragon -
Direct3D-based Engine supports T&L
Hardware und Multi-Textures -
Realtime Terra-Forming (complete
mountain ranges disappear and reappear in another location -
Static and Realtime lighting for
the correct light for every time of day. -
Real time detailing algorithms
make it possible to show huge landscapes full of thousands of objects on a
low-end PC without any noticeable loss of picture quality. -
Time control option for a
fascinating slow motion effect. -
Dual language, English or German
-
Highly detailed tutorial explains
to all beginners the first and most important steps.
Developer:
Primal Software Inc. Publisher:
Zuxxez Entertainment AG
Genre:
Action- role-play
Format: PC CD-ROM
Release: March 2004
System requirements: Pentium II,
Windows 98/ME/2000/XP, 128 MB RAM, 32 MB 3D Graphics card
About Zuxxez:
Zuxxez Entertainment AG was founded
in the year of the millennium in Worms, Germany.
With a total of twelve talented and
hardworking employees they produce and publish PC and Video games with the main
emphasis on the PC. With two of their own development studios, Reality Pump in
Krakow (45 employees) and Toontraxx in Bielsko-Biala (12 employees) as well as
diverse partner studios that put the game together. Zuxxez’s work record
includes the recently released 2 in 1 game title KnightShift, the fun- shooter
Chicken Shoot and the real-time strategy series Earth 2150