Bloodborne load times addressed in latest patch

No more cheesing bosses thanks to the update

Last week, FromSoftware announced that they would be releasing an update to reduce load times and fix boss glitches in the PlayStation 4 exclusive Bloodborne. While the boss bug that left bosses immobilized was nice, shorter load times are even better!

The fix should take the nearly 45 seconds and make them a more acceptable 10 to 15 seconds, right? No, not right. The fix will be shaving off anywhere from 5 to 15 seconds of loading time, so we can still look forward to 30 to 40 second loads.

Yay.

Anyway, the fix also will make bugged out elevators work, fix the suspend resume and "various other bug[s]." Here's the outline of the update from the Japanese Bloodborne site:

Main points of Update 1.03 

  • Reduced loading times (approx 5-15 seconds;. May vary by circumstance) 
  • Fixed bug that left certain lifts and elevators inoperable 
  • Fixed bug that resulted in bosses becoming immobilised
  • Fixed bug that left players unable to advance NPC events during multi-play 
  • When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play  this will resolve matchmaking issues related to Suspend / Resume. 
  • Other various bug fixes