It's been a little over the month since Activision and Treyarch revealed the multiplayer for Call of Duty: Black Ops 2. So while we've had plenty of time to dissect what we saw, game design direct David Vonderhaar has shed a little more official info about the highly anticipated multiplayer component.
Although it's a staple component in the Call of Duty games, Treyarch has made quite a few considerable changes. The first being the Pick 10 system in create a class which introduces an "entirely new way of thinking how you will go about creating classes in Call of Duty: Black Ops 2".
In the video Vonderhaar discusses a few of the Pick 10 set ups, while highlighting a few of the perks and weapon attachments. Vonderhaar explains Treyarch's decisions behind some of the big changes coming to Call of Duty: Black Ops 2. In addition, Treyarch also gives us a little taste of the eSports agenda for Black Ops 2.
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