Call of Duty: Infinite Warfare Multiplayer beta gets new details for PS4, Xbox One

Space here we come.

Activision initially detailed the Call of Duty: Infinite Warfare multiplayer beta back in September with a vague announcement teasing a PlayStation 4 beta and hinting at an Xbox One beta coming later this year.

Later that month, specific dates were announced detailing the multiplayer beta to occur two consecutive weekends: the first beta will only be available to PS4 players that pre-ordered, it begins 10 AM PT / 1 PM ET on October 14th and ends Monday, October 17 at the same time. The following weekend will be available to Xbox One and PS4 owners that pre-ordered and will begin October 21st 10 at AM PT / 1 PM ET and it will end Monday, October 24 at the same time.

Now we have even more details! The Infinite Warfare Multiplayer Beta will include three maps, four modes, three Combat Rigs, and more.

Maps:

  • FRONTIER: Circular, two-lane, fast-paced. Frontier is a small section of a giant space station that is in orbit around the planet Neptune. The action is funneled down a long, central corridor with side paths offering an element of strategy and a constricted lower lane for players craving chaos.
  • FROST: Linear, three-lane, medium-paced. A research facility set atop the icy surface of Jupiter’s moon Europa. Ample opportunities for vertical combat and rapid encounters around sleek modular elements highlight this frozen battleground.
  • THROWBACK: Bent, three-lane, medium-paced. This throwback 1950’s ‘Main Street USA’ locale sits on a giant, rotating, torus-shaped space station. A large circular lane rings the perimeter, while a large center square with multiple avenues of approach and two opposing windows offers a wide range of engagement opportunities.

Modes:

  • Team Deathmatch
  • Kill Confirmed
  • Domination
  • Defender

Combat Rigs:

Only 3 out of the 6 Combat Rigs will be available to play in the beta, including Warfighter, Synaptic, and MERC.

WARFIGHTER: Designed for a mid-range assault-style player, equip the Warfighter rig to support the team by getting fast kills, quickly getting to an objective, and always being on the offensive.

  • Payloads:

    • Claw: Powerful spread-shot weapon. Fires bullets that can ricochet around corners.
    • Combat Focus: Allows you to get double points for a limited time, getting you to that scorestreak even faster.
    • Overdrive: Gives you a speed boost.
  • Traits

    • Ping: Kills and assists send a ping that highlights nearby enemies.
    • Persistence: Scorestreak counts don’t reset after death, but cost more.
    • Resupply: Lethals and tacticals can be resupplied by scavenging supplies from downed foes.

MERC: This imposing suit is equipped with payload options designed to clear enemy threats quickly and with authority. Its focus is heavy defense and suppressive fire.

  • Payloads:

    • Steel Dragon: Heavy beam weapon that can target multiple enemies.
    • Bull Charge: Armored riot shield that destroys enemies as you charge.
    • Reactive Armor: Electromagnetically charged armor that shields you from enemy fire.
  • Traits:

    • Infusion: When triggered, regenerates health quickly after taking damage.
    • Man-At-Arms: Heavy weapons won’t slow you down, and you start with maximum ammo.
    • Shock Wave: Slam yourself into the ground and enemies with this devastating jump.

SYNAPTIC: A C6 Class remote-operated droid optimized for speed and close quarters combat.

  • Payloads:

    • Equalizer: Dual under-arm machine guns with built-in suppressors for close quarters combat.
    • Rewind: Rewinds your position and replenishes health and ammo.
    • Reaper: Switches you into four-legged, rapid melee combat mode.
  • Traits:

    • Combat Burst: After each kill, gain a boost of movement speed.
    • Propulsion Jump: pack that recharges quickly and allows you to damage enemies underneath you with the blast from the jump pack.
    • Rushdown: Allows you to dash in any horizontal direction.

Mission Teams:

"Mission Teams bring a metagame to Multiplayer in Call of Duty: Infinite Warfare. By completing missions while enlisted in a team, you will earn a team rank. Complete those missions with honors, and you will earn extra experience towards your rank.

"Each team has a unique commander who will deliver missions to you, and comment on your success or failure. Ranking up will give you rewards from that team, including calling cards, camos, emblems, unique Rig cosmetics, as well as specific prototype weapons that are only available from that team."

Activision also teased some suprises for the beta, but didn't spoil anything.