Call of Duty: WWII dev talks playing other characters, multiplayer maps and weapons

More information every day.

With each passing day more and more information on Call of Duty: WWII and this time, we got a bit of information on who the other people are that we will be playing and what the multiplayer will be like!

In an interview with GamesRadar, Sledgehammer co-founder Michael Condrey noted that while you play as Red Daniels most of the time, you will be hopping into another character from time to time. In the excerpt below Condrey focuses on Russo, but at another part of the interview he names  "a German family and two sisters, there’s Crowley – a British officer – there’s Cormack, an African-American officer from another regiment." It's unclear if you'll spend time as those characters, but it is clear you will be encountering them.

Yeah. You’ll play as Russo, the French Resistance woman… we want the story to be meaningful and for that, we do want you to stay attached to the characters in a way that gives them time for them to develop and breathe, and so character hopping makes it hard to keep that connection. I that moment where you join with the French Resistance is a really nice moment – but primarily you stay with the squad, primarily you stay with Daniels.

As far as how Sledgehammer is approaching multiplayer gameplay now that the wall-running and rocket boosts are gone, Condrey made it clear that his team has plenty of resources to call on:

This arsenal of World War 2 weapons and the signatures of those weapons were really uniquely defined. Obviously we have the classics that people know and love like the SMG44 and the Garand, the rifles, the SMGs like the Thompson or the Grease Gun – but clearly shotguns and LMGs meant things and the battlefields would respond. And so we have some really unique map designs that take advantage of those; they’re very different than what we created on Advanced Warfare, absolutely – and we get to take those from real, iconic locations from around the globe, real battles that happened from D-Day to Aachen, right? There’s so many real varied engagements in World War 2 that really lend itself well to saying 'Hey, these were real battle sites, they were very different in their strategy and we have a real world arsenal of weapons that you will have to manage in order to be successful there.' 

Call of Duty: WWII is set to release on November 3rd, 2017 on PS4, Xbox One, and PC. The game will have timed-exclusive DLC for the PS4 (30 days) and will get a beta on the PS4 first as well (pre-ordering will get you access to a private beta that will be at least three days long and on all available platforms). Other platforms will be getting the DLC and beta afterward.