Capcom* BRINGS FAMOUS FIGHTING GAME GENRE
TO NINTENDO* GAMECUBE* IN, Capcom Vs. SNK 2:(tm) EO
SUNNYVALE, Calif. * September 24, 2002 –
Capcom*, a worldwide leading publisher and developer of fighting games, today
announced the release of one of its most famous fighting game genre to the
Nintendo GameCube in Capcom vs. SNK 2*: EO. Capcom vs. SNK 2: EO brings together
44 brawlers from the Capcom and SNK franchises. In this game "EO" which stands
for "extreme offense" gives players instant access to devastating special and
super moves at the touch of a single control. Capcom vs. SNK 2: EO is rated "T"
for teen by the ESRB (Entertainment Software Rating Board).
In Capcom vs. SNK 2: EO, two monster
corporations are at war. To settle the score, a massive martial arts event is
arranged to eliminate all conflicts between the two parties. Many of the world’s
most famous warriors have joined and the public is crazy with anticipation. Join
44 brawlers from Capcom’s legendary Street Fighter and SNK’s world renowned King
of Fighters series as they fight for universal domination. This is the ultimate
collision of strength and power.
Capcom vs. SNK 2: EO boasts the following
features:
* EO for "Extreme Offense" – Players have
instant access to devastating special and super moves at the touch of the C
stick control.
* Multiple Game Modes – The game offers six
modes of play including arcade mode, versus mode, survival mode, training mode
and color edit mode.
* Over 40 characters from world famous Capcom
and SNK franchises, such as Street Fighter, Final Fight, Darkstalkers, Fatal
Fury, Samurai Shodown and King of Fighters.
* Two control modes to make the game
accessible for both the novice and experienced player:
* GC-Ism – allows the player to push the C
Stick in a direction to execute special and super moves. This feature also
automatically blocks for the player and determines the strength of an attack
based on how hard the L and R buttons are pressed.
* AC-Ism – is the control mode for the
experienced fighter as light, medium and hard attacks are mapped to the GameCube
controller buttons.
* Capcom vs. SNK 2: EO allows players to
choose between one of the six following fighting grooves:
* C Groove – Players can use level 1-3 Super
Combos, ‘Air Block’ and Counter attack to defeat their opponent. This groove is
similar to the Capcom groove found in the original.
* A Groove – This is the original combo style
used in the Street Fighter Zero series. Players can freely mix and match moves
to create their own "Custom Combos."
* P Groove – Players can use the ‘Parry’
feature to avoid any attack. A level 3 super combo can only be used in this
groove.
* S Groove – This groove is similar to the
SNK groove found in the original. In this groove, when a character’s vitality is
low, the player can unleash a super combo limitlessly. If the gauge reaches its
limit when the vitality is almost gone, players can perform a "Max Super
Attack."
* N Groove – From King of Fighters ’98,
players can stock up to 3 levels of super gauge. In this groove, players can
perform a ‘Power Max’ by using a level gauge to enhance the character’s attack
power for a while.
* K Groove – The groove uses a combination of
‘Just Defense’ which makes the opponent’s attacks ineffective, and a ‘Rage
Gauge’. Once this gauge is full, the player’s attack power increases and they
are able to use a ‘Max Super Attack.’
* Groove Point System – Points are
accumulated through a judgment performance in real-time that is based on the
player’s game performance.
Capcom Entertainment, headquartered
in Sunnyvale, California, is a wholly owned subsidiary of Capcom, Co., Ltd. of
Japan. A leading force in the multi-billion dollar interactive entertainment
industry, Capcom’s legacy spans more than 22 years of entertaining video gamers.
Capcom develops, markets, and distributes home video games for the PlayStation®
game console, PlayStation®2 computer entertainment system, Nintendo® GameCube,
and the Xbox* game consoles, Game Boy® Advance and Game Boy® Color Systems,
personal computers, and coin-operated games. Worldwide recognizable product
lines include the Resident Evil, Street Fighter, Mega Man, Breath of Fire, and
Onimusha series. World headquarters in Osaka, Japan, the company also has
offices in Tokyo, Hong Kong, London and Sunnyvale, California. The company is
publicly traded on the Tokyo Stock Exchange code number 9697. ### Capcom, Street
Fighter and Resident Evil are registered trademarks of Capcom Co., Ltd. Auto
Modellista, Mega Man and Breath of Fire are trademarks of Capcom Co., Ltd.. All
rights reserved. "PlayStation" and the "PS" Family logo are registered
trademarks of Sony Computer Entertainment Inc Nintendo GameCube and Nintendo 64
are trademarks of Nintendo of America Inc. Xbox and Microsoft are trademarks of
Microsoft Corp. All other marks are the property of their respective holders.
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