CAPCOM® UNVEILS MAXIMO VS. ARMY
OF ZIN™
CAPCOM® UNVEILS MAXIMO VS. ARMY
OF ZIN™ AT E3 FANS DELIGHT AS THEIR HERO RETURNS
E3, LOS ANGELES – May 14, 2003. –
Capcom®, a leading worldwide developer and publisher of video games, today
unveiled Maximo vs. Army of Zin to attendees at the Electronic Entertainment
Expo (E3). Sequel to one of the most critically acclaimed video games of 2002
and hailed as the biggest surprise hit of E3 2002, Maximo vs. Army of Zin
enriches the ‘Maximo’ experience by offering multiple gameplay enhancements from
itspredecessor. Building on the success of the franchise, Maximo vs. Army of Zin
has secured several corporate partnerships that will lead to a special edition
comic book, a variety of action figures and more. Maximo vs. Army of Zin is
scheduled to release for the PlayStation®2 computer entertainment system this
Fall.
In Maximo vs. Army of Zin, eight
months have passed since the original story and Maximo and Grim have searched in
vain for Sophia. Their search is interrupted when they are attacked by astrange
‘clockwork’ monster and realize it is being powered by the captured souls of the
dead. Maximo’s quest to uncover the secret of the Zin takes him through Crystal
Mountains and Dead Seas, making new alliances and terrifying enemies along the
way.Can this ancient evil be defeated? Who released them? Who gave Maximo the
scar on his face? Will this saga have a happier ending than the last? All will
be revealed…
Players of Maximo vs. Army of Zin
will enjoy the following features:
• A more heroic hero – Maximo must
focus not only on saving his own skin, but he must worry about the innocent and
sometimes, not so innocent folk. Players will be faced with the choice of saving
the innocents in exchange for reward.
• Pump him up with more attack moves
and weapons – Maximo has over 30 cool combat motions and combos. Players will
find that the character is simple to command and grows deeper as the player
progresses allowing for new and expanded attacks. As the game continues, Maximo
will gain powerful abilities, stronger armor and a variety of new weapons!
• Boxers that do more – Now the
collectable boxer shorts have functionality. Unleash the power of ‘Treasure
seeker’ underwear and the ‘Boxers of burning vigor!’
• “Vanquish Bonus” system – By
fighting faster, smarter and more furiously, players can earn greater rewards!
• Responsive movement – Overall
control gives players a true combat feel. Maximo will react with precision as
new attacks and moves are learned.
“Maximo vs. Armyof Zin extends the
franchise with the inclusion of so many player focused and unique elements,”
said Mark Rogers, producer of Capcom Studio 8. “We were delighted with the
response that the original received and we have put all of our efforts into
making the sequel even more compelling.”
In preparation for its release,
Capcom is working with several licensors to expand the world of Maximo vs. Army
of Zin. These licensors are as follows:
• Dreamwave Productions is proud to
announce a special edition comic book that will coincide with the game’s fall
release. This 32-page one-shot will feature an all-new Maximo vs. Army of Zin
story and promises to bring all the action, humor and drama of the adventures
from the small screen to the four-color page.Having enjoyed tremendous success
with such properties as Transformers and Teenage Mutant Ninja Turtles, Dreamwave
is focused on translating that formula to all of its upcoming Capcom licenses.
• Toycom, a leader in the
collectibles arena, is proud toannounce the future release of action figures
based on Capcom’s Maximo. Toycom offers a wide range of action figures, resin
statues, model kits and accessories based on some of the most popular anime,
manga and video game series. Its Maximo figures based on the first installment
of the series are scheduled for a summer 2003 release with figures from the
upcoming second installment to follow. For a complete picture of Toycom’s
product line, please visit www.toycom.net.
• BMA Toys of Plymouth, Michigan
have entered into an agreement with Capcom to manufacture and distribute action
figures of the highly successful video game “Maximo” and upcoming game “Maximo
vs. Army of Zin.” Bill Martin, Tony Billotto, and Paul Burke, all former
McFarlane Toys executives, own BMA. “We are excited about the opportunity to
work with Capcom to produce Maximo figures “. For more information email BMA at
bmatoys@hotmail.com.
• More to be announced!
Capcom Entertainment, headquartered
in Sunnyvale, California, is a wholly owned subsidiary of Capcom, Co., Ltd. of
Japan. A leading force in the multi-billion dollar interactive entertainment
industry, Capcom’s legacy spans more than 22 years of entertaining video gamers.
Capcom develops, markets, and distributes home video games for the PlayStation®
game console, PlayStation®2 computer entertainment system, Nintendo GameCube
and the Xbox™ game consoles, Game Boy® Advance, Game Boy® SP and Game Boy® Color
Systems, personal computers, and coin-operated games. Worldwide recognizable
product lines include the Resident Evil, Street Fighter, Mega Man, Breath of
Fire, and Onimusha series. World headquarters in Osaka, Japan, the company also
has offices in Tokyo, Hong Kong, London and Sunnyvale, California. The company
is publicly traded on the Tokyo Stock Exchange code number 9697. ###
CAPCOM CO., LTD. 2003 CAPCOM
U.S.A., INC. 2003. ALL RIGHTS RESERVED. CAPCOM and the CAPCOM logo are
registered trademarks of CAPCOM CO., LTD. Maximo and Maximo vs. Army of Zin are
trademarks of CAPCOM CO., LTD. "PlayStation" and the “PS” Family logo are
registered trademarks of Sony Computer Entertainment Inc. The ratings icon is a
registered trademark of the Interactive Digital Software Association. The
ratings icon is a registered trademark of the Interactive Digital Software
Association. All other marks are the property of their respective holders. All
rights reserved. ®CAPCOM Co., Ltd. 2003 All rights reserved. 2003 Mirage
Studios, Inc. Teenage Mutant Ninja Turtles™ is a trademark of Mirage Studios,
Inc. All rights reserved. Hasbro and its logo and TRANSFORMERS and all related
characters are trademarks of Hasbro and are used with permission. 2003 Hasbro.
All Rights Reserved. 2003 Dreamwave Productions Inc
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