Facebook officially purchased Oculus back in July and since then the only information we have heard on it, is that it should released sometime this year. Oculus has released developer kits and kept their secrets pretty close, but Razer is here to step on their toes with OSVR.
Razer's OSVR is an open sourced virtual reality headset, see where the acronym comes from? The CEO of Razer, Min-Liang Tan, is looking to "do what Android did for mobile," but with VR. A lofty goal.
The headset uses two different sets of lenses, one set of convex and one concave and a 1080p panel that is 5.5 inches (that's as big as an iPhone 6 Plus). The OSVR will run at 60Hz and offer a 100-degree field of view with a gyroscope, compass, and accelerometer. These features may seem standard to virtual reality headsets, but Razer's goal isn't standard. Their headset and the software it runs on will all be open-source, that means that developers and entrepreneurs alike can take the information and create their own headset.
This push for open sourced technology in virtual reality from Razer comes from a want to bring virtual reality to consumers faster and better with Razer as the company that laid the foundation.
The devkit for OSVR will cost around $200.
[Engadget]
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