Ubisoft has announced that the developer has made changes to some of Watch Dogs' multiplayer modes.
"The goal of these changes is to encourage players to finish the hacking session without disconnecting, without incurring a penalty," Ubisoft explained. So how do they plan on doing that?
For starters, the victim of a hacking invasion will never lose Notoriety, even if they fail to find the hacker. Additionally, players losing a ctOS Mobile Challenge will never lose Notoriety either. As long as they have passed a few checkpoints, they will gain Notoriety, even if they end up losing the match.
"Now, no one will have a reason to quit a match before it's changed."
Are you enjoying Watch Dogs multiplayer so far?
[Ubisoft]
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