Categories: News

CITIES XL "Point, Shoot – Win!" Contest Launched

May 20, 2008

CITIES XL "Point, Shoot – Win!"
Contest Launched

Get your home or favorite
building featured in CITIES XL

Monte Cristo is launching an
exciting new contest today for their upcoming next-generation city-building
title, CITIES XL™. In the new "Point, Shoot – Win!" contest, you need only
submit a photo of a current residential building to the forums at
www.citiesxl.com  to
enter. Starting on May 28, members of the CITIES XL™ community will begin voting
on the submitted images, with three winners being announced on June 10. The
winning entries will be included in the final version of CITIES XL™ when the
game goes on sale in 2009.

Only images of residential
structures (homes, apartment buildings, etc.) may be submitted, and no
trademarked buildings, monuments or other current intellectual properties may be
entered into the contest. Before submitting a photo, please read the complete
rules and submission guidelines at
www.citiesxl.com
Grab your camera, as a building you choose (or maybe even your own home) could
be included in CITIES XL™.

CITIES XL™ allows gamers to develop
cities on realistic 3D maps using an incredible collection of unique structures
and monuments based on American, Asian and European-influenced architectural
styles. The maps feature a variety of environments: mountains, hills, canyons,
beaches and islands, all set in different climates from tropical to desert,
Mediterranean to temperate. Players must create the right combinations of social
services, leisure activities, special events and other job opportunities within
their cities in order to feed, clothe, employ and entertain their citizens. Be
it planning and building a new zoo, public park, residential neighborhood or
transit system – there’s always a fresh and exciting challenge for would-be city
managers and mayors in CITIES XL™.

The game’s online features and
services will allow players to create interconnected cities on virtual and
persistent planets. Mayors can share and trade with one another, specialize
their economy and team up with befriended cities to create sprawling
metropolises. Life on the planet will be punctuated by events and competitions –
a concert held in one town may, for example, be attended by visitors from other
areas who can also enjoy a walk around the city to admire the urban creations of
multiple players. By combining a fantastic single-player game with the social
and multiplayer aspects of an MMO, CITIES XL™ will shape the future of the genre
by offering more variety, bigger cities and multiple gameplay layers.

For more information about CITIES
XL™, which will ship in 2009, please join the continuously growing community at
www.citiesxl.com 

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