CITIES XL "Point, Shoot – Win!" Contest Winner Announced

August 5, 2008

CITIES XL "Point, Shoot – Win!"
Contest Winner Announced

Monte Cristo, publisher and
developer of the upcoming next-generation city builder, CITIES XL™, is pleased
to announce a winner for their "Point, Shoot – Win!" contest. The contest
offered the videogame community and consumers the opportunity to have their
favorite residential building (or their own home) featured in CITIES XL™ when it
is released. Community member Isabella of the Philippines is the first winner of
the contest, submitting photos of her stunning villa, which will now be rendered
by Monte Cristo’s artists for inclusion in CITIES XL™.

In September, the art team will be
posting a blog entry detailing the process of inserting Isabella’s family home
into the game, taking readers through the design process from photo submission
to full-on 3D renders. Current blog posts can be found at
http://www.citiesxl.com

CITIES XL™ allows gamers to develop
cities on realistic 3D maps using an incredible collection of unique structures
and monuments based on American, Asian and European-influenced architectural
styles. The maps feature a variety of environments: mountains, hills, canyons,
beaches and islands, all set in different climates from tropical to desert,
Mediterranean to temperate. Players must create the right combinations of social
services, leisure activities, special events and other job opportunities within
their cities in order to feed, clothe, employ and entertain their citizens. Be
it planning and building a new zoo, public park, residential neighborhood or
transit system – there’s always a fresh and exciting challenge for would-be city
managers and mayors in CITIES XL™.

The game’s online features and
services will allow players to create interconnected cities on virtual and
persistent planets. Mayors can share and trade with one another, specialize
their economy and team up with befriended cities to create sprawling
metropolises. Life on the planet will be punctuated by events and competitions –
a concert held in one town may, for example, be attended by visitors from other
areas who can also enjoy a walk around the city to admire the urban creations of
multiple players. By combining a fantastic single-player game with the social
and multiplayer aspects of an MMO, CITIES XL™ will shape the future of the genre
by offering more variety, bigger cities and multiple gameplay layers.

For more information about CITIES
XL™, which will ship in 2009, please join the continuously growing community at
www.citiesxl.com