Continuing their two-week long adventure of sneak peeks for the upcoming Clash of Clans update, Supercell today detailed several incoming changes. This includes a change to loot, league bonuses, and trophy offers. Below are the details surrounding the set of changes involving Town Hall becoming a "primary loot target."
"The Town Hall is the heart of a village, so the building should always be of prime importance to attack and defend. Even though Trophy pushers are always eager to flatten every Town Hall they find, loot hunters haven't really much cared. Now that Town Hall destruction no longer grants shield, what practical value does the Town Hall bring to a loot hunter? In the upcoming update, the answer will be simple: more loot!" Supercell detailed.
To that end, here's the specific change-log with more explanation below.
As explained by Supercell, every destroyed Town Hall will now be worth "a significant" share of Gold, Elixir, and Dark Elixir to attackers. Basically, loot that only used to be available in storages will now be distributed also into the Town Hall. Below you can find a chart better explaining the distribution.
"Doing the math, we’ll find that players who defend their Town Hall well will be losing less to attackers than they used to. However, poorly defended Town Halls will carry a price tag. Also keep in mind that Goblins, obviously, will not turn a blind eye to such a sweet share of loot, and will target the Town Hall for double damage just like they target other resource storages and collectors," Supercell said.
For those who missed Supercell's earlier sneak peeks, they discussed — in two very lengthy posts — sweeping changes to Clash of Clans' shield system. As previously mentioned, shields will no longer be automatically granted with Town Hall destruction which means you'll now want to protect your Town Hall. The update will also bring two new features: the Village Guard (a temporary shield) and Personal Breaks.
Stay tuned for more Clash of Clans update coverage.
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