We're only about four months away from experiencing the third chapter in the Dark Souls series, which is bringing a slew of changes to the game.
A few gameplay videos have already shown off some of the gameplay, which revolves around a more fast-paced combat system, borrowed partly from Bloodborne, as well as some of the all-new skills that are unique to each weapon. A Japanese pamphlet for the game gives slightly more insight into these systems. Thanks to Reddit user TheMindWraith, we can now get a rough translation of the text.
Click on the image to see it at full-size
This is page two of the pamphlet, with the first one mostly listing things we already know, or are Souls staples, like online gameplay, leaving messages, PvP, and co-op. The second page is far more interesting, and if you don't feel like sifting through the text, I wrote it all out for you below:
- Armed combat just got deeper with new action battle skills. Each weapon has a unique and rich fighting move set. Combat has become a tactically diverse experience.
- Tactics based fighting skills increase sense of balance in 1-on-1 combat. (This could be alluding to either combat against an enemy in the game, or against another player, or both)
- Fight a knight who's sharp attacks and lunges will take your breath away. (probably literal) Be prepared to enter a spar with a Knight who will one-hit K.O. you. (yep, literal)
- Mow down the surrounding enemies with a 2 sword spin attack. (Either a two hander or possibly dual wielding? It's not really clear in the picture)
- A Knight who looks like he lets out many varied attacks. Also probably has some serious specialty attacks.
- Use a mace to see how far your opponent can endure your attacks. Without stumbling, you can counter attack your opponent.
- Increase your sense of role playing. Build your character in a wide field of freedom.
- Unleash a shockwave with a roar that will shock your enemies. A warrior with an axe that raises your attack power. (Describing an action-skill related to an axe weapon)
- The short bow excels in shooting quickly, because of its rolling motion, it can swiftly shoot arrows. It can also be a tactic of toying with your opponent. (Not entirely sure the specifics here, but it seems like the bow will be a much more viable weapon this time around)
- With chanting ability, wand based magic abilities can temporarily have their power increased. As with tactics, the variation of wand combat have broadened. (More spells, yay!)
- There are many struggles placed to block the player's path, it is a big achievement to overcome these challenges. The loosely connected peculiar online component is a unique strength of the Dark Souls series. Dark Souls III takes these concepts and takes them deeper to a whole new level of RPG.