Destiny 2 Hotfix 1.0.3.1 details; Here’s what was fixed

Just some nice housekeeping.

Bungie pulled Destiny 2 down for a couple hours yesterday to run some maintenance and update the Weekly Reset. During the maintenance, Bungie addressed a few issues in the game that were affecting items, quests, crucible and the raid. 

You've likely already downloaded the update, but in case you missed out on what was tweaked – you can find all the information you need below:

Items

  • Fixed an issue in which players could lose access to the Veteran’s Transmat Effect by deleting characters

  • Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power

  • Fixed an issue in which the action button on Faction Rallies emblems displayed Discardinstead of Store

Quests

  • Fixed an issue in which progress for the Exotic Quest Step "His Highness's Seal" was not incrementing properly

Raid

  • Fixed an issue in which raid milestones would not show for some players after the weekly reset (This didn’t affect any raid rewards)
  • Fixed an issue in which players could enter a state where they are continuously killed if they finish a raid encounter at the exact moment of failure

Crucible

  • Added invisible physics and kill volumes to keep players inside the intended playable area on the following maps: 

    • Eternity
    • Altar of Flame
    • Emperor's Respite
    • Legion's Gulch
    • Javelin-4
    • The Dead Cliffs
  • Added invisible physics to all stairs in The Dead Cliffs to allow grenades to bounce properly

  • Adjusted spawning system values to reduce the frequency of players respawning into dangerous situations on all maps