Destiny 2: Skill Trees for Warlock Dawnblade, Titan Striker, and Hunter Gunslinger

We need all the info!

Details from Bungie's hands-on event with Destiny 2 have been trickling out since yesterday afternoon, but it looks like we have finally gotten our sweaty little hands on more class information.

Redditor ypatel94 did the work that few were inclined to do, look through all the Destiny 2 gameplay videos that have surfaced since the official gameplay reveal and type out complete skill trees for some of the subclasses. 

Before you go into the subclasses, you might want to be aware that the new subclasses are replacing one of the subclasses that were present in the original Destiny – which means classes will look something like this:

Titan:

  • Sentinel
  • Striker
  • Sunbreaker

Hunter:

  • Arcstrider
  • Gunslinger
  • Nightstalker

Warlock:

  • Dawnblade
  • Voidwalker
  • Stormcaller

Now, for the subclasses:

Dawnblade (Warlock)

dawn

Daybreak:

  • Press L1 + R1 to weave Solar light into blades and smite your foes from the skies

Grenades:

  • Fusion Grenade: Explosive grenade that causes bonus damage when attached to target
  • Solar Grenade: Creates a flare of Solar Light which continuously damages enemies trapped inside
  • Firebolt Grenade: Unleashes bolts of Solar Light at Nearby Enemies

Jumps:

  • Controlled Glide: Better directional control
  • Balanced Glide: Bonuses to Speed and Control
  • Focused Burst: Initial Boost of speed for Glide

Third Skill (Press and hold O):

  • Healing Rift: Conjure a well of Light that continuously heals those inside it
  • Empowering Rift: Conjure a well of Light that increases the attack power of those inside it.

Attunement of Sky Tree:

  • Igniting Touch: A powerful melee ability that ignites enemies and causes them to explode
  • Risen Angel: While in air, aim your weapon to hower in place for a short time. Dealing Precision damage extends this effect's duration
  • Skyfire: While Daybreak is active, Descend causes explosive damage where you land
  • Phoenix Dive: Hold O while in-air to quickly Descend and regenerate health

Unnamed Tree:

  • Firestarter: A power melee ability that damages enemies while also increasing your movement and reload speed
  • Wild fire: Engage your enemies mid-flight. Fire weapons and throw grenades while gliding
  • Blazing Dash: Press O,O while midair to Dodge
  • Everlasting Flames: Killing an enemy with Daybreak extends its duration

Striker (Titan)

Fist of Havoc :

  • Press R2 to slam the ground
  • Press R1 to smash shoulder first

Grenades:

  • Pulse Grenade: Periodically damages enemies in its radius
  • Flashbang Grenade: Disorients enemies
  • Lightning Grenade: Emits bolts of lightning

Jumps:

  • Increased Height: Greater height on lift
  • Catapult: Strong initial burst of momentum
  • Increased Control: Better directional control on lift

Third Skill (Hold O):

  • Towering Barricade: A large Barrier that can be used for cover or to seal off dangerous areas
  • Rally Barricade: A small barrier that allows you to peek over while aiming down the sights and instantly reloads your equipped weapon when you take cover

Code of Juggernaut Tree:

  • Knockout: Breaking enemy shields increases your melee range
  • Reversal: Melee kills immediately trigger health regeneration
  • Frontal Assault: A powerful melee punch that grants you increased weapon stability
  • Trample: Fist of Havoc lasts longer while sprinting. Killing enemies with FoH extends the duration.

Unnamed Tree:

  • Shoulder Charge: After sprinting for a short time press R1 to slam shoulder
  • Aftermath: FoH disorients enemies and leaves a damage-dealing field in its wake
  • Magnitude: increased the duration of Pulse/Lightning Grenades and Aftermath
  • Aerial Strike: FoH deals more damage the longer it is in the air

Gunslinger (Hunter)

Golden Gun:

  • Summon a flaming pistol that disintegrates enemies

Grenades:

  • Tripmine Grenade: Places a trip mine
  • Incendiary Grenade: Catches enemies on fire
  • Swarm Grenade: Release seeking drones

Jumps:

  • High Jump: Double Jump with greater height
  • Strafe Jump: Better directional control while in air
  • Triple Jump: Upgrades Double Jump with a third Jump

Third Ability (O,O) :

  • Gambler's Dodge: Dodging near enemies generates melee energy
  • Marksman's Dodge: Automatically reload your equipped weapon when dodging

Way of the Outlaw Tree:

  • Bombs for Bullseyes: Precision Hits generate Grenade Energy
  • Chain of Woe: Precision Kills increase weapon reload speed for you and nearby allies
  • Six-Shooter: Golden Gun can be fired quickly up to 6 times but has a shorter duration
  • Explosive Knife: Throw a knife at enemies that explodes shortly after impact when melee energy is full

Unnamed Tree:

  • Line 'Em Up: Precision hits with Golden Gun increases its damage and extends its duration
  • Crowd Please: Precision Hits with Golden Gun generate Orbs of Light for your allies
  • Gunslinger's Trance: Enter a trance with each Precision kill, reducing the cool down of your Golden Gun
  • Knife Juggler: Throw a knife at enemies when melee energy is full. A precision kill with this ability immediately recharges it.