Destiny patch brings melee tweaks and a number of fixes; Details here

Fixing things isn't a bad idea.

In comparison to The Division's April Update that released the same day, the Destiny April Update had a fairly smooth release. Nearly a month after release, Bungie has decided to release and hot fix to address a number of issues that had been 'bugging' them.

The update doesn't bring any major updates to the game, however, it does bring some melee changes that will be toggled in the future.

In addition to the melee tweak, issues found in some quests, activities and items have been addressed. Hopefully these fixes will resolve any issues you had with Destiny's gameplay.

2.2.0.2 – The one about melee attacks

Character

The following changes to the melee ability will be manually toggled on Tuesday, May 10th at 10AM Pacific. 

  • Fixed a bug that would start a melee target search from an incorrect position, frequently coming up short and causing the melee attack to whiff

  • Adjust melee strike validation logic and player position networking during melee attacks to improve reliability across the network

Activities

  • Fixed an issue in which chests in the original Prison of Elders challenge modes (Level 32, 34, 35) did not properly give loot

  • Fixed an issue in which the Weekly Nightfall did not drop Ghosts above the player's Light correctly

Quests

  • Fixed an issue that prevented completion of the quest "With Finesse and Speed"

  • Fixed an issue that allowed purchase of Dreadfang before the player had completed the quest to obtain it

Items

  • Fixed an issue in which some of the Faction Class items did not properly allow quest progression for Factions

  • Fixed an issue where the Hunter "Spektar Grasps" item did not properly display all geometry on PlayStation 3 & Xbox 360

  • Fixed an issue in which Cryptarch Rank Up packages were incorrectly giving Year 1 Engrams

  • Fixed an issue that would allow Universal Remote to decrypt from Special Weapon engrams when it is a primary weapon