**Update**
Destiny update 1.2.0 is officially rolling out now. With House of Wolves changing the way you play Destiny and upgrade your characters, today's update deploys new code that will "impact the player experience."
With that said, here are the patch notes for today's update 1.2.0:
Weapons
- Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
- Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
- Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
- Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
- Three precision hits within the time window will trigger the intended refund bonus
- Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
- Oracle Disruptor perk now triggers more often
- Hive Disruptor perk now triggers more often, but does less damage per event
PVP
- Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
- Fixed an issue that caused players to wait an excessively long time to respawn
Tower
- Faction reward packages will no longer produce Shards
- The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
- Xûr will now exchange Strange Coins for Motes of Light
- Commendations are no longer required to purchase gear
- Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
- Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves
User Interface
- Vendor Interaction Panel has been updated to support Quest chains
- Vendor Interaction Panel now has better animations and fewer popping issues
- Number of buffs that can be displayed on the Character screen has been increased
- Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired
Audio
- Added improved feedback for players who take damage from energy weapons
Companion
- Fixed an issue in which the Mercury Grimoire card was not being awarded
- Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
- Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App
Technical
- Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
- Fixed an issue that affected the network quality user interface
- Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
- The quality indicators should now always correctly reflect a user's live connection quality
*Addendum
- We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
- Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset
[Bungie]
***Original***
Destiny patch 1.2.0, the first of two planned updates ahead of House of Wolves' release next week, is set to roll out today.
Bungie announced that update 1.2.0 will go live today, but have yet to give a specific time.
The update was supposed to go live earlier this week, but "technical issues" delayed it.
Bungie hasn't yet released official patch notes for the update, but those will probably come when the update goes live. Of course, we'll be sure to update this once we get them.
As I mentioned, 1.2.0 is the first update for Destiny. Next week, on May 19, update 1.2.0.1 will release alongside the arrival of House of Wolves.