It's Tuesday, which means its time for Destiny's weekly reset to bring new strikes and a new rotation in the Prison of Elders Arena.
The Heroic Strike this week is Cerberus Vae III on Meridian Bay, Mars. You'll need to confront Valus Ta'aurc before he destroys all of Freehold, with the following modifiers enabled:
The Nightfall Strike is the The Nexus on Ishtar Sink, Venus. Here, you'll need to pierce the Vex labyrinth and defeat the mind responsible for hte transformation of Venus, with the following modifiers enabled:
Moving on the the Prison of Elders Arena, here are the challenges you'll face at the various difficulties and levels:
Prison of Elders Level 32: Machine Wrath
The Reef, Asteroid Belt Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Cabal | Specialist – Special Weapon damage is favored. |
2 | Fallen | Lightswitch – Minions of the Darkness deal much more melee damage. |
3 | Fallen | Airborne – Players deal more damage while in the air. |
4 | Fallen | Exposure – Guardian shields are increased but do not replenish. |
5 | Fallen | Grounded – Players take more damage while airborne. |
Prison of Elders Level 34: Cult of the Worm
The Reef, Asteroid Belt Gulrot, Unclean has been summoned by the Worm Keepers. Don't let the beast's filth spread beyond the prison.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Vex | Airborne – Players deal more damage while in the air. |
2 | Hive | Grounded – Players take more damage while airborne. |
3 | Vex | Void Burn – Void Damage from any source is greatly increased. |
4 | Hive | Angry – Minions of the Darkness won't flinch, even after massive damage. |
5 | Hive | Exposure – Guardian shields are increased but do not replenish. |
Prison of Elders Level 35: Skolas's Revenge
The Reef, Asteroid Belt Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Hive | Exposure – Guardian shields are increased but do not replenish. |
Brawler – Guardian Melee damage is greatly increased. | ||
2 | Vex | Grounded – Players take more damage while airborne. |
Airborne – Players deal more damage while in the air. | ||
3 | Cabal | Catapult – Grenade recharge rate is greatly increased. |
Arc Burn – Arc Damage from any source is greatly increased. | ||
4 | Fallen | Specialist – Special Weapon damage is favored. |
Juggler – No ammo drops for your equipped weapon. | ||
5 | Fallen | Trickle – Recharge of abilities is significantly reduced. |
Small Arms – Primary Weapon damage is favored. | ||
6 | Boss | Catapult – Grenade recharge rate is greatly increased. |
Angry – Minions of the Darkness won't flinch, even after massive damage. |
As a reminder, last week Bungie introduced a new in-game event that'll help players secure their status as Legendary Guardian leading up to Destiny's first year anniversary. Over the next few weeks, you'll have the opportunity to complete 10 Moments of Triumph to become "one of the trut legends from the first year of Destiny" and grab a sweet emblem.
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