It's Tuesday, which means it's time for Destiny's weekly reset to introduce new strikes and a new rotation in the Prison of Elders Arena.
The Heroic Strike this week is The Devils' Lair in Old Russia on Earth with the Heroic (enemies appear in greater numbers and are more aggressive) and Solar Burn (Solar Damage from any source is greatly increased) modifiers.
The Nightfall Strike is The Shadow Thief in Oceans of the Storms on the Moon. Modifiers include:
Moving on the the Prison of Elders Arena, here are the challenges you'll face at the various difficulties and levels:
Prison of Elders Level 32: The Forever Eater
The Reef, Asteroid Belt Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Vex | Catapult – Grenade recharge rate is greatly increased. |
2 | Vex | Void Burn – Void Damage from any source is greatly increased. |
3 | Fallen | Brawler – Guardian Melee damage is greatly increased. |
4 | Vex | Small Arms – Primary Weapon damage is favored. |
5 | Vex | Trickle – Recharge of abilities is significantly reduced. |
Prison of Elders Level 34: Machine Wrath
The Reef, Asteroid Belt Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Cabal | Specialist – Special Weapon damage is favored. |
2 | Fallen | Lightswitch – Minions of the Darkness deal much more melee damage. |
3 | Fallen | Airborne – Players deal more damage while in the air. |
4 | Fallen | Exposure – Guardian shields are increased but do not replenish. |
5 | Fallen | Grounded – Players take more damage while airborne. |
Prison of Elders Level 35: Skolas's Revenge
The Reef, Asteroid Belt Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
Round | Enemy | Modifier(s) |
---|---|---|
1 | Hive | Exposure – Guardian shields are increased but do not replenish. |
Brawler – Guardian Melee damage is greatly increased. | ||
2 | Vex | Grounded – Players take more damage while airborne. |
Airborne – Players deal more damage while in the air. | ||
3 | Cabal | Catapult – Grenade recharge rate is greatly increased. |
Arc Burn – Arc Damage from any source is greatly increased. | ||
4 | Fallen | Specialist – Special Weapon damage is favored. |
Juggler – No ammo drops for your equipped weapon. | ||
5 | Fallen | Trickle – Recharge of abilities is significantly reduced. |
Small Arms – Primary Weapon damage is favored. | ||
6 | Boss | Small Arms – Primary Weapon damage is favored. |
Lightswitch – Minions of the Darkness deal much more melee damage. |
As a reminder, today is Bungie Day, an annual celebration that celebrates Bungie's fanbase dating back to 2007 when the company shared new details on Halo 3. As such, Bungie promises some big news today for Destiny players, including a reveal of the special rewards veteran players can earn to achieve "permanent legendary status."
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