“A challenge, yes, limitation, no,” Dugas said. “It’s part of the experience, it’s part of the franchise. It is a challenge because it requires a lot of work and testing — especially since the relationship between the stealth and the AI and combat is really intricate. Especially in this case where stealth and non-kill is not exactly the same. A lot of people want to do everything at once, but you could not kill anybody but still go into combat using all the non-lethal stuff. Or you could go full stealth with only cloaks and stuff like that but then kill people. We try to support it all.”
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