Last year, a look at new Street Fighter V gameplay revealed that fighter R.Mika had her signiture butt-slap taunt toned down. At the time, the game's producer, Yoshinori Ono, said that R.Mika's taunt was toned down because the developers did not want to include something in the game that would make fans think, "This is not acceptable."
Ono has offered more insight on why Capcom made those changes to Street Fighter V, saying that it was mainly driven by feedback from fans.
"You may have seen sometime ago, for R. Mika's Critical Art cutscene, the camera angle was changed a bit, and we made some other changes with how the camera angles worked with the characters. That was one of our answers to some of this feedback," explained Ono to GameSpot.
"We want everyone to be able to enjoy playing this game," said Ono. "We don't want anything offensive in there; we want everyone to be able to enjoy the game as much as possible. So we're working to be able to provide a friendly environment for everyone."
While Ono explained that the changes had been based off of player feedback, not all of the series' fans feel as though the changes were needed. Ono has revealed that "hardcore fans attack [his] Twitter account with lots of F-bombs."
While Street Fighter V may take a different approach to the portrayal of its characters, Capcom is "cognizant of the series' identity" and won't turn the game into something that its not.
"We may be making more adjustments moving forward, but the fighting experience, the battle, is the same."
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