Dragon Age: Inquisition Patch 2 rolling out today; here’s what it does

Stability, gameplay, controls and future content addressed in today's patch

The latest addition to the Dragon Age series came to us on November 18th. That's not even a month ago and BioWare is already offering us a plan of attack on patches and new features in Dragon Age: Inquisition.

The games patches will cover everything from controls to game stability to multiplayer and to content. Everything BioWare covers in patches and content will come to us based off of priority, starting today.

The PC, PlayStation 4, PlayStation 3, and Xbox 360 should be seeing a patch for DA:I today and at a later date for the Xbox One. The patch (dubbed Patch 2) focuses on bringing stability to the game in the form of addressing various crashes, freezes, audio glitches and other stability improvements. While it focuses on stability, that's not all that will be covered in Patch 2.

  • Gameplay: Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
  • Multiplayer: In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
  • PC: Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.

You may or may not have already seen the Patch 2 update, but Patch 3 is already in the works and it's looking to address player concerns with keyboard and mouse controls (looking at expanding PC functionality) and reported issues with party banter firing. In some scenarios banter is firing at the rate BioWare wants, so it will be addressed in Patch 3.

As for new features and content, the developers had tons of things they wanted implemented in the game at launch – but there just wasn't enough time. The new features and content will be coming to both DA:I's multiplayer and campaign in the future.

Full details for Patch 2 will be available later in the day.

[BioWare]

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