Sony's PlayStation 4 exclusive racer Driveclub will allow you to instantly unlock new cars with microtransactions, game director Paul Rustchynsky has confirmed.
"[Microtransactions have] been a hot topic of late inside gaming, and we've been very keen to take on board the feedback from gamers and make sure we don't upset anyone," he told IGN. "So, in DriveClub, what we've done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly."
But first here's a quick rundown on how it all will work. Completing challenges in Driveclub will reward you with Fame, and as you earn Fame, you'll level up. Every time you level up, you get another car.
"There's no double gating or anything along those lines, you're given the car straight away without having to do anything else," Rustchynsky assured. "The only thing we do have is a couple of shortcuts."
Those shortcuts come in the form of microtransactions.
"If you want to unlock a car immediately, you can pay to unlock that car straight away but it's not a consumable microtransaction. We don't let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it's identical to what we did in Motorstorm RC. So if you played that, you know what we're doing here," he said.
Whatever happened to the days of working to unlock things you wanted? Now all you have to do is wave some cash around and it's instant gratification. Whatever, to each their own I suppose. I just hope that the leveling process isn't intentionally lengthened so that you are basically forced to spend real money on in-game cars.