Star Wars: The Old Republic has some stunning environments. From the glaciers of Hoth to the Dead Sea of Tatooine, the scenery does not let you down. BioWare gave gamers a beautiful representation of the Star Wars universe though the alluring environments. While people will always complain about certain aspects of gameplay, balance, or bugs and glitches – the worlds around you are always something to enjoy.
While I mentioned Hoth and Tatooine, the game developers also deliver on non-nature heavy planets. The Vegas like qualities of Nar Shaddaa or the metropolis feel of Corellia add that urban balance to counter the more nature heavy planets. I for one enjoy this balance; it breaks the monotony of leveling in similar environments planet after planet.
Note: I intended these pictures to only be towards the end game planets but I couldn’t pass up Alderaan landscapes. There is a certain irony in Alderaan being beautiful…
As you will see, I have a personal love for Corellia’s architecture due to the numerous photos. The sleek futuristic version of modern cities gives me a sci-fi vibe that I really enjoy. The monorail system, parks, trees, advertisement pillars, and skyscrapers all add to this positive vibe. Story-wise, Corellia has a savage civil war breaking out. It’s good to see that BioWare left this urban beauty in despite the conflict.
Speaking of a sci-vi vibe, the PvP world of Ilum give a sort of Earth moon feel. In the screenshots below you will see both the Republic and Empire bases of operation. I particularly enjoy the double moons above the Republic base and the meteor storm occurring over the Empire base.
If I had to live on a Star Wars universe planet based of environment alone, it would be Voss. It may have everything to do with autumn being my favorite season, but the fall-esque scenery is stunning. It’s the earth tones, lots and lots of earth tone colors. Would I get sick of autumn if it was all year round? No.
Below is the compilation of SWTOR environmental screenshots, enjoy. You can click any picture to make it full size.