FOR IMMEDIATE RELEASE
FINAL
EPIC GAMES® AND RADIOACTIVE CLOWN TO
IMMORTALIZE UNREAL® TOURNAMENT 2003 AND UNREAL CHAMPIONSHIP CHARACTERS
Company Partners with First Toy Company
Focused on Gaming Properties to Create Collectible Action Figures; Famed
Sculptor Responsible for ‘Spider-man’ and ‘Lord of the Rings’ Figurines On Board
Electronic Entertainment Expo, Los Angeles,
CA, May 23, 2002 – If all you want for Christmas is a six-inch tall
blood-thirsty predator-esque Alien carrying a time-traveling chainsaw, then Epic
Games and RadioActive Clown can make your wish come true. The creators of the
hit computer game franchise, Unreal, today announce a partnership with the first
toy company to focus on action figures from computer games. Together the
companies will design, manufacturer and distribute a series of characters from
the Unreal Tournament 2003 and Unreal Championship games. The first series will
be available in both toy and game retail outlets in time for the 2002 holidays.
The first figures to market will be
high-quality, detailed versions of characters from Unreal Tournament 2003 and
Unreal Championship. Two other series of characters are in the works. All
figures will also come with a set of Unreal’s unique weapons such as the flak
cannon, sniper rifle and translocator.
The figures will be sculpted by acclaimed
designer Steve Kiwus of Eight Ball Studios. Kiwus is one of the top talents in
the action-figure industry. His latest achievements include toy renditions of
characters from Spider-man, Lord of the Rings and the X-Men.
"The Unreal games have a loyal fan base, and
we want to keep giving them more. Immortalizing the characters into collectible
action figures is the next step," said Jay Wilbur, strategic advisor, Epic
Games. "We are excited to be working RadioActive Clown. They have a solid retail
channel in place and are a company that stands behind the art of action figure
making – representing the creative talents of both the developers and the
sculptors. Their passion is something that we admire."
"Working with Epic was a no-brainer. We don’t
joke about toys and they don’t joke about games. A perfect fit. The detail in
their characters on screen will be exactly duplicated in real-life, no messing
around," said RadioActive Clown himself. "The Unreal franchise is hot and we
will help to make it hotter."
As part of the agreement, RadioActive Clown
has also partnered with Milo’s Workshop, famed for its work creating figures for
such games as Electronic Arts’ Alice. Milo’s Workshop will work with RadioActive
Clown on the manufacturing of the figurines. RadioActive Clown will handle
worldwide distribution. The company already has solid relationships with leading
retailers such as Electronics Boutique and GameStop.
Radioactive Clown is the brainchild of
high-profile game industry executives David Eddings and Jim Bloom formerly of
video game publisher Gathering of Developers (GodGames). The third partner and
founder of the company is RadioActive Clown himself, a former circus entertainer
turned obsessed toy and action figure collector. Radioactive Clown works closely
with various game developers and publishers to produce collectible quality
action figures based on popular videogame characters. Its first line of action
figures will be Rune, based on the hit PC and Sony Playstation 2 game by Human
Head Studios. Radioactive Clown, LLC, is headquartered in Dallas, Texas. For
additional information, please visit the company website at <http://www.radioactiveclown.com/>.
About Epic Games:
Epic Games Inc, based in Raleigh, NC and
established in 1991, is a developer of cutting-edge computer and video games.
The company is best known as the creator of hit PC 3D action games Unreal and
Unreal Tournament both award-winning blockbuster hits having each sold more than
1 million copies. Unreal Tournament has been recognized as the Game of the Year
by many leading gaming media outlets including Computer Gaming World, the #1 PC
games magazine, and has appeared on PC, Macintosh, Linux, Sony PlayStation® 2
and Sega Dreamcast. Epic’s Unreal engine has been licensed to several top game
developers for games in a variety of genres on multiple platforms including the
PC, Apple Macintosh, Linux, Microsoft XboxTM and Sony PlayStation 2. Eidos’ Deus
Ex, which was PC Gamer magazine’s 2000 Game of the Year, and Electronic Arts’
critically acclaimed Undying are among the many shipping titles built using the
Unreal engine. Prior to their 3D success, Epic Games was well known for the hit
shareware games Jill of the Jungle, Jazz Jackrabbit and Epic Pinball. Most
recently, Epic Games was listed on the 2002 Red Herring 100 as one of the top 50
private companies in the country recognized for innovation and business
strategy. Additional information can be obtained through Epic’s Web site at
<http://www.epicgames.com>.
*Unreal and Epic Games are
registered trademarks of Epic Games, Inc. All Rights Reserved.
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