Well hallelujah! Fallout 4 director Todd Howard has confirmed that the new Bethesda game will not suffer the same loading screen issues that were ever present during the Skyrim title, insisting that their will be in fact no loading times at all.
During a recent interview with Digital Spy, Howard talked through several of the game's features and even suggested that the new Fallout 4 map could be the same size as Skyrim's (without terrain such as mountains.)
When pressed on the size of the map, he said: “I avoid answering that, and I’ll tell you why. If you look at our previous stuff, it’s kind of like that. We don’t actually measure it like that. Because Skyrim is one size, but the mountains take up a lot of space. That’s not really a game place, it’s in your way, you have to go around it, so we’re not really doing that. In the city, it’s very dense, but there is no load – like in Fallout 3, there’s a load – for areas of the city, we don’t do that."
"So it’s very dense, the buildings are tall, and a lot of them are open, so you can just walk in and around, so… it’s big. I wouldn’t say, you know, if you played Skyrim, I couldn’t tell you it’s X bigger, so we’re just saying it’s about the same size" he added.
Fallout 4 is set for release on November 10th this year and is also available for pre-order on the Xbox Store now.
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