Categories: News

Fantasy Tactical RPG, The Dwarves releases today alongside Day 1 patch focused on performance optimization

After successfully being Kickstarted last year, The Dwarves has finally released, and as usual with every release, there's a Day 1 patch. The console version of the game has been reported to have a number of performance problems, namely in regards to the console versions of the game. Frame rate drops are a big part of the issues, but the developers were able to release the patch in time for launch. The patch is 7.13 GB on PS4 and 3.09 GB on Xbox One.

Here are the patch notes:

Performance Optimizations
  • Lag-spikes in multiple locations fixed
  • Better FPS in multiple combat arenas due to preloading, enemy behavior changes and enhanced trackers
  • Better FPS in additional locations due to graphical adjustments/optimizations
  • Some texture adjustments (slightly better loading times, reduced potential lag spikes)
Graphical Improvements
  • Soft particles in all quality settings
  • Updated fog in multiple locations
  • Added effects (Steam, smoke) in multiple locations
  • Tone-Mapping/HDR adjustments in multiple locations
Improvements
  • Many camera colliders had been optimized for less camera jumps/clipping problems
  • Nav-Mesh/Character collider improvements
  • UI improvements in Shop-, Level-Up, Party and XP screen; HUB fixes
  • Rodarios Fake Death ability works as described now
  • Balancing changes in some battles
  • Added a hint to the worldmap to show how many days a village will withstand its attackers
  • Boindil can’t knock himself out anymore by running into walls
  • If the game is paused, there is now an indication for that and an info how to resume
  • Sidequest marker for the worldmap
  • Additional loading screen tips
Bug fixes
  • Potential crash bug after restarting Mifurdania Woods fixed
  • Potential crash after fighting with Bislipur for the first time fixed
  • Bug after introduction of Andokai/Djerun fixed
  • Bug after climbing down the oak tree fixed
  • It’s no longer possible to be trapped between objects
  • Fixed some rendering issues with characters in the UI
Others
  • More music in the credits scene
  • Added missing supporters to the orc army in the credits scene
  • Added a second slot for AutoSaves. Both slots alternate
  • Added Chinese language

There is no word on whether or not a similar patch will be arriving on PC, but there has also been no word of similar issues affecting the version. The Dwarves is out now on PC, Xbox One, and PS4.

Daniel R. Miller

I'll play anything at least once. But RPG's, Co-Op/Competitive Multiplayer, Action Adventure games, and Sports Franchise Modes keep me coming back. Follow me on Twitter @TheDanWhoWrites

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Daniel R. Miller

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