Categories: News

Friday the 13th: The Game gets patched on Xbox One; Matchmaking fixes, Memory fixes and more

Friday The 13th Xbox One Patch Notes

  • Increased stability due to memory issues.

  • Fixed audio threading issue that could cause stability problems.

  • Fixed an issue where users could swap save games to use a DLC only Jason in game.

  • Fixed an issue where sometimes matchmaking wouldn't find open lobbies. Now can backfill a lot better.

  • Switched to new memory allocator that increases performance and frame rate.

  • Matchmaking Fixes. Should decrease amount of time it takes to match make.

  • Added a Random option in the lobby.

  • Increased effectiveness of Jason and Counselor spawn preference options. Shuffling the possible Jason list 3x as much to help randomness.

  • Fixed issue with Jason's morph cursor not always showing

  • Disabled inhale sound effect for breathing while in a hiding spot.

  • Made dead body stingers less obnoxious: Ignored while being pursued by Jason, 10s cooldown, will not fire for witnessed nearby deaths.

  • Various fixes to the different glitch / hide / exploit spots.

  • Fixed issue where you have infinite stamina.

  • Fixed a few areas where the player couldn't reach with Jason. Also fixed a stuck spot on Packanack.

  • Fixed perk roller UI sometimes getting stuck if there is an error talking to the database.

  • Fixed session heartbeat requests to be more resilient to service failures.

  • Fixed character hair stretching at lower frame rate.

  • Fixed Jason not always aborting the knife throw when stunned.

  • Fixed a case where it was possible to get stuck in a knife throw.

  • Fixed some visibility issues with the door interaction icons.

  • Fixed some placement issues with dropped items.

  • Fixed Jason's mask floating when knocked off.

  • Fixed Jason not always cancelling shift or morph if they hit a car in reverse.

  • Fixed an issue with the hiding spot exit code.

  • Fixed Counselors potentially getting stuck inside of a wall if hit while climbing through a window at the perfect time.

  • Fixed Rotate Minimap with player not updating when changed until a map change.

  • Fixed some host specific crashes.

  • Fixed people being able to share settings save games.

  • Fixes for DLC.

When Friday the 13th: The Game released in May, it had a number of issues at launch. The game's community has attempted to be understanding, but with news of the developer, IllFonic, repurposing some of their staff to work on a new game, the community rallied for the devs to focus on the state of the game – especially on the Xbox One.

IllFonic has released a new update for the Xbox One version of Friday the 13th: The Game and it promises to bring a number of fixes. IllFonic released a statement on the update, detailing that the patch should have the Xbox One version of game functioning on the same level as it does on other platforms.

"The team has significantly reduced crash instances and performed a major sweep on bugs that have been persistent with the Xbox version. Our sincere apologies for the time that this has taken to arrive, but we will be monitoring the patch and are already working on additional fixes. We believe this patch will greatly increase playability and bring the game in line with other platforms."

The patch notes themselves, found on the following page, detail a number of fixes. One of the fixes addresses the memory issues that plagued the Xbox One and didn't allow the previous update to release on the console. On top of that, crashes, matchmaking, balances, gameplay issues, and more have been addressed with the patch.

Matchmaking should take less time, glitches and exploits should be fixed, infinite stamina should be resolved, Jason should have his abilities rebalances, and game save issues should be resolved with the patch.

You can check out the patch notes on the following page, but playing the game for yourself will probably be the best test.

Tatiana Morris

I work here, so at least I've got that going for me. Catch me on Twitter @TatiMo_GZ

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