Gears of War Ultimate Edition update detailed, brings changes to multiplayer, achievements and more

I'm not against those Gnasher tweaks.

About a month ago, Microsoft and The Coalition released Gears of War Ultimate Edition, a remaster of the original gears game with an addition five chapters of the game that were previously unreleased. With a month since release and lots of player feedback – it's about time they released an update.

The update will bring a  number of fixes to the game's multiplayer, like spawn point changes, map fixes, dead body issues and more. Along with fixes, achievements will now spread across all ring game types and the Gnasher has been tweaked.

Here's a full breakdown of the update:

Gnasher:

  • General improvements to the consistency of the Gnasher. 
    – Gnasher pellets now always shoot in a consistent pattern. 
    – Removed “Idle State” from MP which could cause shooting trajectory to be more random. 
    – Fixed a bug where some Gnasher shots were reporting as headshots incorrectly

Achievements:

  • THIS! IS! ANNEX! and Nub Pwn3r Achievements can now be earned in any ring based game mode such as King of the Hill, Blitz, and Annex
  • THIS! IS! ANNEX! – Complete 100 matches in ring-based game types on Xbox Live and capture 3 objectives in each match.
  • NUB PWN3R – Win 20 rounds in ring-based game types on Xbox Live by shutting out the opposing team
  • Achievement descriptions have been updated to reflect these new unlock conditions.

Multiplayer:

  • Fixes for invisible collision on some Multiplayer maps including:  
    – Mansion: Area around Boomshot 
    – Clocktower: Debris at top middle of map
  • Reduced flinching (camera shake) when taking damage in Multiplayer to be consistent with Gears 1
  • Improvements to player spawn locations for Blitz and King of the Hill on the following maps: 
    – War Machine 
    – Old Bones 
    – Gridlock 
    – Process
  • Changed Re-Up system to retain unlocked characters when “re-upping” (Player Level in Multiplayer)
  • Spectator Mode now displays match score in the HUD
  • Audio improvements for footstep and movement sounds behind the player
  • Improvements to server stability
  • Fixed a crash when muting players with a spectator in the game
  • Fixed a bug where dead bodies could sometimes cause players to roll instead of move into cover
  • General bug fixes and improvements