"With NPCs in No Man’s Sky, you actually have to learn their language; they speak to you in their native tongue. The more you travel around the universe, the more you learn their language, and the more you can communicate with them."
“The nice thing about it is that the NPCs are divided up into different races. So one race is perhaps more focused on exploration and science, and knowing that helps you decide how to best interact with them,” says Sean.
“If you’re playing the game for exploration’s sake, you might want to focus on that race. But if you’re playing the game and all you want to do is kill things, there are more military-based races, so you might want to try and become friends with them.”
“It depends on how much you’re seeking it out. Even if it’s all you do, you’re definitely talking hours and hours of play to learn a language. But I think most players will never become fluent unless it’s specifically something they’re seeking out."
“Some of the languages — well, one in particular — is much harder to learn than the others,” Sean adds. “I think it will probably only be possible for people to decipher some of the dialogue by working together online.“We’re not trying to build something that people will go out and try to speak in the real world, like how I learned Klingon when I was a kid because I thought it would be a great ice-breaker. Turned out not to be the case!“I don’t expect to find people meeting at conventions and speaking one of our languages. That would be awful; please don’t do that! It’s more about creating a really interesting reason for people to explore the game and get some really emergent results.”
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