It's that time again when Rockstar unleashes upon the GTA Online community a new batch of "Rockstar Verified" jobs. This week's batch consists of a mix of race, deathmatch, and capture jobs, all of which are detailed in length below (via Rockstar).
Jumps 'R' Us – Created by Evan3737
Jumps 'R' Us diverges from the usual pattern of standard Highway jump Races though. In Jumps 'R' Us, a series of ramps launch racers between different road levels in Vinewood Hills, all the while taking in glorious views of downtown Los Santos as they go. A key feature is ramps placed at the end of long downhill sections, allowing players to build up the necessary speed to get some serious airtime.
Zancudo Outskirts – Created by kidkolumbo
A “small and thoughtful Deathmatch designed around 4 v 4 play” and one of the most balanced user-created Deathmatches. As kidkolumbo explains "this map was created to take advantage of what type of shooter GTA is: a third person shooter. Props are littered smartly across the map, to shorten sightlines and provide safe havens for players working their way around." Players must always remain cautious of getting flanked and consider their team’s position and movement carefully.
Baja Hangtime – Created by deejayb1874
A fun Race for off-road vehicles around the Vinewood Hills, this is a fairly long Race that features on and off-road sections, a tricky hairpin and one huge jump down a hill side that will have you going back for more.
Sultans of Swing – Created by NittyDon
A Race for Sultans only along the dirt tracks in the Vinewood Hills. Easing off the accelerator at the crucial moment will allow you to navigate the tight twisting turns with a satisfying racing line, so be sure to choose this as a Non-Contact Race for a pure driving contest.
Contend: Highest Treasure – Created by RikkiVercetti This Capture, similar to Contend: Adventure Time! sees two teams race to the top of Mt. Chiliad in Froggers or Vestras to take on the armed militia guarding the bounty at the top. On the way back down, look out for any chancers hanging out by your base looking to snap the parachute strings (and necks) of incoming bag carriers.
The Valedictorian – Created by Fachuro
This is a high concept Race utilizing a woefully underused Sedan vehicle class.
Pier Pressure II – Created by handcuff_charlie
In Pier Pressure II, two teams face-off amongst the forest of wooden pillars beneath the Del Perro Pier. It’s one of the few 4 team Deathmatches to pass our way and works brilliantly with 8 players, but supports up to 16.
Underground Shootout – Created by The_Jackal_4563
This is an intense, close-quarters Deathmatch with three different levels that demands tactical play. Sightlines are short so keep an eye on the minimap and use combat rolls to get around corners, close enough for a quick clean melee kill.
The Gordo Run – Created by matty256 A Race for "extreme off-roaders" over a dangerous and unforgiving trail in the northeast corner of Blaine County. A seemingly purpose-built bike path takes you up and over the peak of Mount Gordo, past the weather station and back around the side of the mountain. Stick to just two laps for this long Race, and make sure that you don't make the same mistakes the second time around.
Los Santos GP Inner Loop – Created by Broughy1322
A "tight, technical, and tricky prospect" – this Grand Prix-style Race for Super cars takes you through downtown Los Santos and lower Rockford Hills. The Entity XF is a good choice for this (when is it not?) given the excellent traction and braking combined with punchy acceleration for the short straight-aways. Tricky sections through the hospital and under the Daily Globe building change up the feel of the Race as players are forced to reduce their speed. The Race really stands out due to very carefully considered prop placement to mark the route – from low tire walls to flashing arrows and a few well-placed shipping containers to cut off any shortcuts.
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